Category: Xbox Utilities
Today, the RGLoader team have released an update to their modified Development kit kernel for RGH/Jtag consoles, this update now support kernel 16202. Changelog (0v310): Added 16202 RGLoader.xex now dynamically targets 14719/15574/or 16202 (16197 may be incomplete) Drag and drop load on rgbuild… Read More »
Today, the Glitch360 Team have updated eRGH application which takes it to version 1.0.2.78 which includes a new BenchMark tool that allows you to automaticlly benchmark your Xbox 360 even the power on and off. Users can also share the benchmark results on the… Read More »
Following up on the previous update and DGX RIP, today Spanish developer BlaKCat updates AutoGG to version 0.9 to support the newest ecc images. Changelog 0.9: New NandXell = RIP .To Get Cpukey on any updated consoles (=>15xxx) without DGX or any other extra Hard. Using regular… Read More »
Following up on the previous update, this weekend Spanish developer BlaKCat updates AutoGG to version 0.8.8 which now supports the latest dash launch released a few hours ago. XeBuild GUI, DashLaunch and Xebuild. This application allows you to you exploit your Xbox 360 (Jtag/Glitch). This Windows application allows you to read console… Read More »
Following up on the previous update, this weekend developer Swizzy updates XeBuild GUI to version 2.09 which also adds support for the new kernel 16203. Changelog 2.09: Fixed: Changed the option word « videomode » to the correct one « avregion » my bad… Updated: Now using xeBuild 1.07 Updated:… Read More »
Following up on the previous update, this weekend developer cOz updates DashLaunch to version 3.07 which includes support for the 16203 kernel. Changelog 3.07: added 16203 hopefully all cpu/dvd keys will display fully in installer now fix description spelling error (F/C) Download: DashLaunch 3.07 Source: homebrew-connection.org Incoming search terms:… Read More »
Following up on the previous update, today the developer team Xebuild team updates XeBuild to version 1.07 which now works with 16203 kernel. Changlelog 1.07: trinitybigffs added (big block devkit sized file system for trinity) -s option added to create a .sha1 file along… Read More »
Following up on the previous release, today developer BlaKCat updates AutoGG to version 0.8.7 which helps you exploit your Xbox 360 (Jtag/Glitch). This Windows application allows you to read console Nand or open previous dump, it can check if its valid and check for bad blocks…. Read More »
This weekend an Australian developer Ozchips has released a simple application called x360RGH that allows you to RGH or JTAG your Xbox 360. Changelog 2.02: Added Hex Editor Updated: Now using xeBuild 1.06 Updated: Now using Dashlaunch 3.05 Updated: Now building 2.0.16202.0 Updated: XML’s have… Read More »
Today, a Spanish developer BlaKCat updates AutoGG to version 0.8.3 which now supports XeBuild and Dashlaunch posted earlier. Changelog 0.8.3: Dash 16202 Xebuild 1.06 Dashlaunch 3.05 Update Xbox Apps Option Code Improved Features: Read the Nand of the Xbox. Autodetect the model. Generate Nand to load… Read More »










