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Credits: @J0lama
Add as a Reference:
Code:
using PS4ME;
Code:
- [B]SendPayload (string IP, String payloadPath)[/B]: Allows you to send a payload to a certain IP through port 9023 so that it can be executed by the cTurt PS4 Playground.
- [B]Connect (string ip)[/B]: Connects to the PS4 with the specified IP.
- [B]Disconnect ()[/B]: Disconnects from the PS4.
- [B]string [] getProcesses ()[/B]: Gets an array of processes that are currently running on the PS4.
- [B]string AttachProcess (string ProcessName)[/B]: Attaches to a given process returning an error message in case of failure.
- [B]byte [] dumpMemory (string Offset, string size)[/B]: Performs a memory dump of the specified size starting at the memory address specified by the offset returning the byte array.
- [B]writeMemory (string Offset, String value)[/B]: Write in the memory address specified by Offset a byte specified by value.
- [B]string readMemory (String Offset)[/B]: Returns the read byte of the memory location specified by Offset.
Credits: @J0lama