PlayStation 5 Talked by the CEO of Sony USA

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While the PlayStation 4 Pro has only 8 months of commercial existence, Sony begins to ask the right questions, it must be said that Microsoft announced its Xbox One X and it must be admitted that on paper the latter to arguments Very strong.

Clearly, Sony is not going to be able to stay with a premium solution that does not offer either the 4K in play, nor a 4K Blu-ray optical player, perhaps only a Slim version of the PlayStation Pro in 1 or 2 years.

Although Sony has no real interest in speaking and announcing a PlayStation 5, it is half-word that the CEO of Sony USA, who is also the president of Sony Interactive Entertainment Worldwide Studios, spoke of the PlayStation 5.

In an interview with a German site Golem.de, Shawn Layden, therefore addressed the future PS5.

Golem.de: When the first game that will work only on the PS4 Pro (and not on a Playstation 4)?

Shawn Layden: That will never happen!


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Golem.de: Will the PS4 Pro follow evolutions much like smartphones instead of building generations of consoles?

Layden: With the PS4 Pro, we have for the first time implemented an innovation in the life cycle of the PlayStation product. The PS4 Pro offers better resolutions and HMD for those who want it without imposing on them, a more stable framerate and bigger disk space (note: Lol) but maintaining a standard PlayStation 4 has no real drawback, each game can Turn on both, a little better on the Pro.


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Golem.de: Does this mean you will commit more on a real Playstation 5 when necessary?

Layden: Yes. It will probably be some time.

Golem.de: They had management positions at Sony in Europe and Asia, they are now in the United States. Players and markets are also different from your point of view?

Layden: Players have more similarities than differences, and they go in one direction, toward higher quality. With a more complete gaming experience.

Twenty years ago, the main job was at Playstation Japan, the Asians moved closer to the west, which was extremely difficult because the quality of the games developed by the studios were high, with Square, Namco, Koei, Sega. We remember the arcade terminals with Ridge Race or Tekken.

Western developers could not keep up, but we had interesting games like Twisted Metal, Jet Moto or Destruction Derby in Europe. Wipeout came from Europe, and we had a good game based on F1.

Today, the differences are smaller. A real feature in Japan are games based on the manga and the animated.

In the United States, the demand is more for shooting and action / adventure games. We need to find a balance.
 
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