PS3 [1.14][Offsets] Mayhem Modding v2.1 Codes

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Elite_Modz

Active Poster
Retired Staff
Active Member
Console ID Poster
Dec 19, 2014
517
380
133
Crunch
Non Host Advanced Aimbot 2.0:
ON:
Code:
PS3.SetMemory(0x2005000, new byte[] { 0x3B, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x3B, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x3B, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30 };
PS3.SetMemory(0x253AB8, new byte[] { 0x38, 0x60, 0x00, 0x00, 0x3C, 0x80, 0x02, 0x00, 0x30, 0x84, 0x50, 0x00, 0x4B, 0xF8, 0x63, 0xFD };
PS3.SetMemory(0x253AB8, new byte[] { 0x81, 0x22, 0x45, 0x10, 0x81, 0x69, 0x00, 0x00, 0x88, 0x0B, 0x00, 0x0C, 0x2F, 0x80, 0x00, 0x00 };
PS3.SetMemory(0x2005000, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

OFF:
Code:

Host Remove USB Menus All Clients:
ON:
Code:
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x63, 0x74, 0x69, 0x76, 0x65, 0x61, 0x63, 0x74, 0x69, 0x6F, 0x6E, 0x20, 0x22, 0x62, 0x69, 0x6E, 0x64, 0x20, 0x62, 0x75, 0x74, 0x74, 0x6F, 0x6E, 0x5F, 0x62, 0x61, 0x63, 0x6B, 0x20, 0x76, 0x73, 0x74, 0x72, 0x20, 0x4E, 0x6F, 0x43, 0x46, 0x47, 0x3B, 0x62, 0x69, 0x6E, 0x64, 0x20, 0x64, 0x70, 0x61, 0x64, 0x5F, 0x75, 0x70, 0x20, 0x76, 0x73, 0x74, 0x72, 0x20, 0x65, 0x72, 0x72, 0x22, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x4E, 0x6F, 0x43, 0x46, 0x47, 0x20, 0x22, 0x74, 0x6F, 0x67, 0x67, 0x6C, 0x65, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x73, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x65, 0x72, 0x72, 0x20, 0x22, 0x73, 0x61, 0x79, 0x20, 0x5E, 0x31, 0x55, 0x53, 0x42, 0x20, 0x6D, 0x65, 0x6E, 0x75, 0x20, 0x68, 0x61, 0x73, 0x20, 0x62, 0x65, 0x65, 0x6E, 0x20, 0x72, 0x65, 0x6D, 0x6F, 0x76, 0x65, 0x64, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x6D, 0x61, 0x70, 0x5F, 0x72, 0x65, 0x73, 0x74, 0x61, 0x72, 0x74, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };

OFF:
Code:
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x4E, 0x6F, 0x43, 0x46, 0x47, 0x20, 0x22, 0x74, 0x6F, 0x67, 0x67, 0x6C, 0x65, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x73, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };

Host Remove Aim Asssist All Clients:
ON:
Code:
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };

OFF:
Code:
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x61, 0x69, 0x6D, 0x5F, 0x65, 0x6E, 0x61, 0x62, 0x6C, 0x65, 0x64, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x69, 0x6D, 0x41, 0x73, 0x73, 0x69, 0x73, 0x74, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };
PS3.SetMemory(0x10050000, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10052000, new byte[] { 0x76, 0x20, 0x61, 0x69, 0x6D, 0x5F, 0x61, 0x75, 0x74, 0x6F, 0x41, 0x69, 0x6D, 0x52, 0x61, 0x6E, 0x67, 0x65, 0x53, 0x63, 0x61, 0x6C, 0x65, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050008, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x21, 0xA0, 0xA0 };

Host Unlimited Time, Lives, Score:
ON:
Code:
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x33, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x30, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };

OFF:
Code:
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x33, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };
PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x10052000, new byte[] { 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6F, 0x6E, 0x65, 0x66, 0x6C, 0x61, 0x67, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x72, 0x6F, 0x75, 0x6E, 0x64, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x64, 0x5F, 0x73, 0x63, 0x6F, 0x72, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x00 };
PS3.SetMemory(0x10050004, new byte[] { 0x10, 0x05, 0x20, 0x00 };
PS3.SetMemory(0x1005004C, new byte[] { 0x00, 0x1D, 0x9E, 0xC0 };

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