Host Max Skills:
Host Unlimited Ammo:
Host Clear Reports:
Host Unlockall Weapons:
Credits: Mx1357
Code:
PS3.SetMemory(0x10040000, new byte[] { 0xAC, 0x49, 0xE4, 0x4E };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x38, 0xFD, 0x10, 0xE2 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x81, 0x3A, 0xB1, 0xBD };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x3F, 0x45, 0x21, 0x2C };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x67, 0x16, 0x34, 0xFD };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x43, 0x2C, 0xA7, 0xD2 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xFE, 0xBC, 0xB5, 0x03 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xAD, 0x50, 0x4A, 0x52 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
Host Unlimited Ammo:
Code:
PS3.SetMemory(0x10040000, new byte[] { 0xFF, 0x76, 0x03, 0xA1 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xC6, 0x90, 0xDB, 0x97 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xD0, 0xB2, 0x94, 0xA4 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xA5, 0x8C, 0x63, 0xA8 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x33, 0x64, 0x06, 0xFB };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xCD, 0x3B, 0x7F, 0x67 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xB6, 0x25, 0xC3, 0xB6 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x61, 0x27, 0xBC, 0x56 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x09, 0xA6, 0x82, 0x4A };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x8B, 0x3B, 0x72, 0x8A };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x6C, 0x0A, 0xF5, 0xF2 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
Host Clear Reports:
Code:
PS3.SetMemory(0x10040000, new byte[] { 0x85, 0x0C, 0xF9, 0x17 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xAD, 0xA7, 0xE7, 0xD3 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xDA, 0xFB, 0x10, 0xF9 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x89, 0x3E, 0x13, 0x90 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x64 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x9C, 0x6A, 0x0C, 0x42 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x62, 0xEB, 0x8C, 0x5A };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x0E, 0x70, 0x72, 0xCD };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x3C, 0xDB, 0x43, 0xE2 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xE8, 0xFB, 0x6D, 0xD5 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xF3, 0xDE, 0x48, 0x79 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xAA, 0x23, 0x8F, 0xF0 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x03, 0x51, 0x1A, 0x79 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x3B, 0x56, 0x6D, 0x5C };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x36, 0x8F, 0x6F, 0xD9 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xCB, 0xFD, 0x04, 0xA4 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x9F, 0x79, 0xBA, 0x0B };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xF2, 0x47, 0xCC, 0x41 };
PS3.SetMemory(0x10040004, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
Host Unlockall Weapons:
Code:
PS3.SetMemory(0x10040000, new byte[] { 0x6B, 0x77, 0x97, 0x63 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xE0, 0x68, 0x23, 0x31 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xC0, 0x36, 0x2F, 0x66 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xDD, 0xFF, 0x51, 0x28 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x1B, 0x73, 0x9C, 0xCE };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xF4, 0xB3, 0x44, 0x27 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xB0, 0xFF, 0xBB, 0x50 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x02, 0x00, 0x2F, 0x91 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x77, 0x23, 0x8E, 0xE3 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xC0, 0xE8, 0xC7, 0x93 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xA0, 0x6B, 0x70, 0xA7 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x66, 0x31, 0x01, 0x22 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0x77, 0xC2, 0x41, 0x6B };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xDB, 0x9D, 0x09, 0x1B };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xE9, 0x74, 0x24, 0xC9 };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
PS3.SetMemory(0x10040000, new byte[] { 0xBF, 0x3E, 0x50, 0x5E };
PS3.SetMemory(0x10040004, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0x10040008, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0x1004004C, new byte[] { 0x00, 0x42, 0xBE, 0x0C };
Credits: Mx1357