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PS3 BO2 1.18 Zombie Client OFFSETS

☆★CHRISMODz69®☆★

Active Poster
Active Member
THIS IS MOSTLY FOR CCAPI BUT THE OFFSETS WORK FOR BOTH!
ENJOY

CREDITS CHRISMODz69

Client1......


Client1 Ammo
PS3.SetMemory(0x1786B65, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B69, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B6D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B61, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
if (metroCheckBox10.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x178674B, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x178674B, GodMode);
}
}
}


Money
PS3.SetMemory(0x178BD09, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });


Client2.....
Client2 Ammo

PS3.SetMemory(0x178C36D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C371, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C375, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C369, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
if (metroCheckBox9.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x178BF53, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x178BF53, GodMode);
}
}
}

Money
PS3.SetMemory(0x1791511, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });


Client3.....

Client3 Ammo

PS3.SetMemory(0x1791B75, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B79, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B7D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B71, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
{
if (metroCheckBox11.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x179175B, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x179175B, GodMode);
}
}
}

Money
PS3.SetMemory(0x1796D19, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });




Get Clients


}
byte[] getClientName0 = new byte[30];
PS3.GetMemory(0x178646C, getClientName0);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
Client0.Text = clientName_0;
byte[] getClientName1 = new byte[30];
PS3.GetMemory(0x178BC74, getClientName1);
string clientName_1 = Encoding.ASCII.GetString(getClientName0);
Client1.Text = clientName_1;
byte[] getClientName2 = new byte[30];
PS3.GetMemory(0x179147C, getClientName2);
string clientName_2 = Encoding.ASCII.GetString(getClientName0);
Client2.Text = clientName_2;
byte[] getClientName3 = new byte[30];
PS3.GetMemory(0x1796C84, getClientName3);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
Client3.Text = clientName_3;
}
 
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