PS3 BO2 1.18 Zombie Client OFFSETS

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☆★CHRISMODz69®☆★

Active Poster
Active Member
Oct 16, 2013
251
149
103
sydney new
THIS IS MOSTLY FOR CCAPI BUT THE OFFSETS WORK FOR BOTH!
ENJOY

CREDITS CHRISMODz69

Client1......


Client1 Ammo
PS3.SetMemory(0x1786B65, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B69, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B6D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1786B61, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
if (metroCheckBox10.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x178674B, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x178674B, GodMode);
}
}
}


Money
PS3.SetMemory(0x178BD09, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });


Client2.....
Client2 Ammo

PS3.SetMemory(0x178C36D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C371, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C375, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x178C369, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
if (metroCheckBox9.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x178BF53, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x178BF53, GodMode);
}
}
}

Money
PS3.SetMemory(0x1791511, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });


Client3.....

Client3 Ammo

PS3.SetMemory(0x1791B75, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B79, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B7D, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(0x1791B71, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });

GodMode
on/off
{
{
{
if (metroCheckBox11.Checked == true)
{
byte[] GodMode = new byte[] { 0x05, 0x05, 0x05, 0x05 };
PS3.SetMemory(0x179175B, GodMode);

}
else
{
byte[] GodMode = new byte[] { 0x04, 0x04, 0x04, 0x04 };
PS3.SetMemory(0x179175B, GodMode);
}
}
}

Money
PS3.SetMemory(0x1796D19, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF });




Get Clients


}
byte[] getClientName0 = new byte[30];
PS3.GetMemory(0x178646C, getClientName0);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
Client0.Text = clientName_0;
byte[] getClientName1 = new byte[30];
PS3.GetMemory(0x178BC74, getClientName1);
string clientName_1 = Encoding.ASCII.GetString(getClientName0);
Client1.Text = clientName_1;
byte[] getClientName2 = new byte[30];
PS3.GetMemory(0x179147C, getClientName2);
string clientName_2 = Encoding.ASCII.GetString(getClientName0);
Client2.Text = clientName_2;
byte[] getClientName3 = new byte[30];
PS3.GetMemory(0x1796C84, getClientName3);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
Client3.Text = clientName_3;
}
 
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