First class on first soldier :
byte[] Class1 = Encoding.ASCII.GetBytes(textBox1.Text + "\0");
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01759d3c, Class1);
Soldier 1 :
byte[] Soldier1 = Encoding.ASCII.GetBytes(textBox1.Text + "\0");
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x0175a039, Soldier1);
- Just remember to edit the "txtbox" each time u make a new one so it will work
Here is all the other stuff u need :
Soldiers Name:
s1: 0x0175a039
s2: 0x0175a59d
s3: 0x0175ab01
s4: 0x0175b065
s5: 0x0175b5c9
s6: 0x0175bb2d
s7: 0x0175c091
s8: 0x0175c5f5
s9: 0x0175cb59
s10: 0x0175d0bd
______________________________________________________________________
Class Name:
s1:
c1: 0x01759d3c
c2: 0x01759dbc
c3: 0x01759e3c
c4: 0x01759ebc
c5: 0x01759f3c
c6: 0x01759fbc
s2:
c1: 0x0175a2a0
c2: 0x0175a320
c3: 0x0175a3a0
c4: 0x0175a420
c5: 0x0175a4a0
c6: 0x0175a520
s3:
c1: 0x0175a804
c2: 0x0175a884
c3: 0x0175a904
c4: 0x0175a984
c5: 0x0175aa04
c6: 0x0175aa84
s4:
c1: 0x0175ad68
c2: 0x0175ade8
c3: 0x0175ae68
c4: 0x0175aee8
c5: 0x0175af68
c6: 0x0175afe8
s5:
c1: 0x0175b2cc
c2: 0x0175b34c
c3: 0x0175b3cc
c4: 0x0175b44c
c5: 0x0175b4cc
c6: 0x0175b54c
s6:
c1: 0x0175b830
c2: 0x0175b8b0
c3: 0x0175b930
c4: 0x0175b9b0
c5: 0x0175ba30
c6: 0x0175bab0
s7:
c1: 0x0175bd94
c2: 0x0175be14
c3: 0x0175be94
c4: 0x0175bf14
c5: 0x0175bf94
c6: 0x0175c014
s8:
c1: 0x0175c2f8
c2: 0x0175c378
c3: 0x0175c3f8
c4: 0x0175c478
c5: 0x0175c4f8
c6: 0x0175c578
s9:
c1: 0x0175c85c
c2: 0x0175c8dc
c3: 0x0175c95c
c4: 0x0175c9dc
c5: 0x0175ca5c
c6: 0x0175cadc
s10:
c1: 0x0175cdc0
c2: 0x0175ce40
c3: 0x0175cec0
c4: 0x0175cf40
c5: 0x0175cfc0
c6: 0x0175d040
____________________
UpH | Stefan
UpH | DexModzHD
byte[] Class1 = Encoding.ASCII.GetBytes(textBox1.Text + "\0");
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01759d3c, Class1);
Soldier 1 :
byte[] Soldier1 = Encoding.ASCII.GetBytes(textBox1.Text + "\0");
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x0175a039, Soldier1);
- Just remember to edit the "txtbox" each time u make a new one so it will work

Here is all the other stuff u need :
Soldiers Name:
s1: 0x0175a039
s2: 0x0175a59d
s3: 0x0175ab01
s4: 0x0175b065
s5: 0x0175b5c9
s6: 0x0175bb2d
s7: 0x0175c091
s8: 0x0175c5f5
s9: 0x0175cb59
s10: 0x0175d0bd
______________________________________________________________________
Class Name:
s1:
c1: 0x01759d3c
c2: 0x01759dbc
c3: 0x01759e3c
c4: 0x01759ebc
c5: 0x01759f3c
c6: 0x01759fbc
s2:
c1: 0x0175a2a0
c2: 0x0175a320
c3: 0x0175a3a0
c4: 0x0175a420
c5: 0x0175a4a0
c6: 0x0175a520
s3:
c1: 0x0175a804
c2: 0x0175a884
c3: 0x0175a904
c4: 0x0175a984
c5: 0x0175aa04
c6: 0x0175aa84
s4:
c1: 0x0175ad68
c2: 0x0175ade8
c3: 0x0175ae68
c4: 0x0175aee8
c5: 0x0175af68
c6: 0x0175afe8
s5:
c1: 0x0175b2cc
c2: 0x0175b34c
c3: 0x0175b3cc
c4: 0x0175b44c
c5: 0x0175b4cc
c6: 0x0175b54c
s6:
c1: 0x0175b830
c2: 0x0175b8b0
c3: 0x0175b930
c4: 0x0175b9b0
c5: 0x0175ba30
c6: 0x0175bab0
s7:
c1: 0x0175bd94
c2: 0x0175be14
c3: 0x0175be94
c4: 0x0175bf14
c5: 0x0175bf94
c6: 0x0175c014
s8:
c1: 0x0175c2f8
c2: 0x0175c378
c3: 0x0175c3f8
c4: 0x0175c478
c5: 0x0175c4f8
c6: 0x0175c578
s9:
c1: 0x0175c85c
c2: 0x0175c8dc
c3: 0x0175c95c
c4: 0x0175c9dc
c5: 0x0175ca5c
c6: 0x0175cadc
s10:
c1: 0x0175cdc0
c2: 0x0175ce40
c3: 0x0175cec0
c4: 0x0175cf40
c5: 0x0175cfc0
c6: 0x0175d040
____________________
UpH | Stefan
UpH | DexModzHD