The developer ZeraTron announced that it was developing a homebrew for the PlayStation 4. Based on the library libOrbis, so reserved for the moment for PlayStation 4 with firmware 1.76, the application seems to be called Game Over.
The developer explains that he will soon broadcast a video of his application running, it will list the running processes, see the PSID and IDPS console, and will be based on a text-based interface.
Note the presence of the pumpkin that suggests an availability for Halloween (late October)
We did it. First homebrew with a real use. Processes list viewer + psid/idps viewer. Gui text based. libOrbis modified. Video soon.
I would like to thanks a lot @psxdev for his work in hito sdk + libOrbis, whithout him homebrews maybe still a dream.
As a reminder, ZeraTron is the developer who modified the payload so that it supports two sources of bakups loads, so that one boots on the Playroom and the other boots on OMSK.
It moves, he managed to run the homebrew of Bigboss, he created his own homebrew and seems to distribute patches for the games Drive Club and Knack.
The developer explains that he will soon broadcast a video of his application running, it will list the running processes, see the PSID and IDPS console, and will be based on a text-based interface.

Note the presence of the pumpkin that suggests an availability for Halloween (late October)
We did it. First homebrew with a real use. Processes list viewer + psid/idps viewer. Gui text based. libOrbis modified. Video soon.
I would like to thanks a lot @psxdev for his work in hito sdk + libOrbis, whithout him homebrews maybe still a dream.
As a reminder, ZeraTron is the developer who modified the payload so that it supports two sources of bakups loads, so that one boots on the Playroom and the other boots on OMSK.
It moves, he managed to run the homebrew of Bigboss, he created his own homebrew and seems to distribute patches for the games Drive Club and Knack.