After two first releases, here is a new version of Resident Evil CODE: Vita which passes in v0.4.
For those who have missed the previous 2 public versions, this small homebrew is based (but is moving farther and farther) on SuperHero Chronicles source code, the purpose of this mini-game shoot is to survive the waves of enemies But also to keep as many humans as possible
Après deux premières releases, voici une nouvelle version de Resident Evil CODE:Vita qui passe donc en v0.4.
After two first releases, here is a new version of Resident Evil CODE: Vita which passes in v0.4.
For those who have missed the previous 2 public versions, this small homebrew is based (but is moving farther and farther) on SuperHero Chronicles source code, the purpose of this mini-game shoot is to survive the waves of enemies But also to keep as many humans as possible
Resident Evil CODE: Vita comes in the form of .vpk and so installs with VitaShell or molecule like any .vpk, this version will overwrite the previous installed, so you do not need to remove v0.3 from Your console.
Warning!
- It is possible that if you install this homebrew for the first time, the game bubble will not appear on your console menu after the installation is complete from VitaShell, then you will have to do a database restore from The recovery menu.
- If you encounter the error 0xfffffff during the installation of the VPK check that you have the latest version of Vitashell (1.51).
Changelog:
V0.4:
- Changes to the source code (adding new functions)
- Added a tutorial
- Added several levels
- Adding enemies
- Added two weapons (uzi and shotgun)
- Added a menu for each weapon
- Adding a new item (human)
- Added 3 health levels (red, orange, green)
- Additions and corrections
- Addition of a collision sprite (in test)
- Increased difficulty of the game
I would like to thank thesuicidalrobot for the source code of Super Hero Chronicles and Rinnegatamante for IPP-Vita.
Download http://www.mediafire.com/file/8tf4dq61lf4b5du/Resident_Evil_CODE_Vita_v0.4.vpk

For those who have missed the previous 2 public versions, this small homebrew is based (but is moving farther and farther) on SuperHero Chronicles source code, the purpose of this mini-game shoot is to survive the waves of enemies But also to keep as many humans as possible
Après deux premières releases, voici une nouvelle version de Resident Evil CODE:Vita qui passe donc en v0.4.

After two first releases, here is a new version of Resident Evil CODE: Vita which passes in v0.4.
For those who have missed the previous 2 public versions, this small homebrew is based (but is moving farther and farther) on SuperHero Chronicles source code, the purpose of this mini-game shoot is to survive the waves of enemies But also to keep as many humans as possible
Resident Evil CODE: Vita comes in the form of .vpk and so installs with VitaShell or molecule like any .vpk, this version will overwrite the previous installed, so you do not need to remove v0.3 from Your console.
Warning!
- It is possible that if you install this homebrew for the first time, the game bubble will not appear on your console menu after the installation is complete from VitaShell, then you will have to do a database restore from The recovery menu.
- If you encounter the error 0xfffffff during the installation of the VPK check that you have the latest version of Vitashell (1.51).
Changelog:
V0.4:
- Changes to the source code (adding new functions)
- Added a tutorial
- Added several levels
- Adding enemies
- Added two weapons (uzi and shotgun)
- Added a menu for each weapon
- Adding a new item (human)
- Added 3 health levels (red, orange, green)
- Additions and corrections
- Addition of a collision sprite (in test)
- Increased difficulty of the game
I would like to thank thesuicidalrobot for the source code of Super Hero Chronicles and Rinnegatamante for IPP-Vita.
Download http://www.mediafire.com/file/8tf4dq61lf4b5du/Resident_Evil_CODE_Vita_v0.4.vpk
