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Advanced Warfare All Client Button Monitoring Code

  • Thread starter Thread starter ϟтнєℓєgα¢уϟ™
  • Start date Start date
Ϟ

ϟтнєℓєgα¢уϟ™

Guest
All Clients Button Monitoring :

class Buttons
{

public static class Buttonz
{
public static Int32
Cross = 1024,
Square = 48,
Crouch = 512,
Prone = 256,
Start = 8388608,
L1 = 526336,
L2 = 32768,
L3 = 8194,
R1 = 1,
R2 = 16384,
R3 = 67108868;


}

public static bool ButtonPressed(int client, int Buttons)
{
if (PS3.Extension.ReadInt32(0x19096B4 + ((uint)client * 0x4180)) == Buttons)
return true;
else return false;
}
 
if (inGame())
{
for (; ; )
{


if (Buttons.DetectButtons == L3)
{
for ( int i = 0; i < 10; i++)
{
RPC.iPrintlnbold("Craw`s a fagt");
}

else
{
iPrintln("Craw is still a fagt");
}
}

}
}


That`s some nice buttons monitoring right there ^^ Mkay?....
 
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