
It is on Labyrinth 3D that it worked and on which it proposes the Update 1.3 which brings some functionalities that proved necessary such as being able to record and to load various other improvements.

What is 3D Labyrinth?
This is a homebrew game that was originally developed to be a showcase for the RayCast3D engine on Vita but now it has become a good game. In this game you have to find the exit of a maze (like the Suggests the title) and you can also mark the walls you have already passed using rollers. The game does not have a definitive end because it uses an algorithm.
It is possible to generate labyrinths so that you can continue playing for a long time, especially if you become addicted! The controls are also quite simple: D-pad / analog for movements, X to mark the walls and START to pause the game. You can use [] (SQUARE) to delete a backup or load it.
This update brings about various welcome changes that improve the game experience such as:
- Ability to save and load games (thus making it more of a game)
- Bug fixes (especially with GPU crashes)
- Some shading effects added
- 1024×1024 textures took place 64×64 textures for walls in order to provide a better look
- Menus were reworked
- You may now skip engine logos at startup by pressing START
Download http://rinnegatamante.it/L3D13.rar;)