PS3 GTA V 1.27 PS3 PATCH - Information, Downloads, etc.

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RealCFW

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Sep 12, 2016
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Information

So, as most of you know, Rockstar released a patch out of the blue today. We're still unsure of every aspect changed with this, but at the moment it doesn't seem like a big deal whatsoever.
Feel free to comment any information, thoughts, etc regarding this update!

Patch Version (According to PKG/Game): 1.27
Patch Version (According to Rockstar): 1.36

Patch Notes
  • Necessary updates to support changes in server architecture.
Source: [December 9, 2016] GTAV Title Update 1.36 (PS3 Only) – Rockstar Support

What does this mean? We're unsure if the changes were really as simple and minor as they put it, or there's some extra patches/preventions implemented against cheating. So far, it seems to uneffect modding.

Filesize Comparisons
EBOOT.BIN
  • 1.26: 15,054 KB (MD5: EBFA2B68D683C7D03D4A6B89E3F8A9B9)
  • 1.27: 15,055 KB (MD5: B0778C03705D549318B0958166F3235D)
This tells us that the changes were most likely just edits to the existing structure, as they describe in the patch notes, rather than additions.

Update.rpf
  • 1.26: 62,930 KB (MD5: 158C768A48CC2AC5523373F490C2EEEC)
  • 1.27: 62,930 KB (MD5: 9A57B479DACBC4FB067AFF7D70D47D32)
They are identical in size, but they have been modified in some way. It could likely just be for server architecture, as they describe.

Conclusions
Did the EBOOT change?Yes.
Did the update.rpf change?Yes.
Did TOC, pointers, addresses, offsets, etc change?Some.
Do mods (menus, tools, etc) need to be updated?Not as far as I can tell.

It appears that only EBOOTs will need to be updated (and possibly update.rpf's, but those are extremely easy).
Downloads

PKG (PSN Links)

EBOOT (MEGA.NZ Links)
NOTE: These are the original eboots. There are no mods, they will cause you to be kicked back to the XMB on CFW when you launch the game.

BLES & BLUS Update.rpf (MEGA.NZ Link)
For Developers

Only a few minor addresses changed.
  • TOC: Unchanged
  • Native Table: Unchanged
  • Native Addresses: Unchanged
  • Native Pointers: Unchanged
  • SNPrintf: 0x14FDCEC
  • Network Events: The 1.26 value minus 0xE20
  • Vehicle Freeze Protection: The 1.26 value minus 0xE20
  • Launch Fix: 0x578 (Credit: zundappchef)
  • Script Bypass: 0x01306254 (Credit: zundappchef)
  • Cash Drop Check: 0x3FA510 (Credit: zundappchef)
 

lxlKingzOFAllModzlxl

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May 1, 2016
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Information

So, as most of you know, Rockstar released a patch out of the blue today. We're still unsure of every aspect changed with this, but at the moment it doesn't seem like a big deal whatsoever.
Feel free to comment any information, thoughts, etc regarding this update!

Patch Version (According to PKG/Game): 1.27
Patch Version (According to Rockstar): 1.36

Patch Notes

  • Necessary updates to support changes in server architecture.
Source: [December 9, 2016] GTAV Title Update 1.36 (PS3 Only) – Rockstar Support

What does this mean? We're unsure if the changes were really as simple and minor as they put it, or there's some extra patches/preventions implemented against cheating. So far, it seems to uneffect modding.

Filesize Comparisons
EBOOT.BIN


  • 1.26: 15,054 KB (MD5: EBFA2B68D683C7D03D4A6B89E3F8A9B9)
    1.27: 15,055 KB (MD5: B0778C03705D549318B0958166F3235D)
This tells us that the changes were most likely just edits to the existing structure, as they describe in the patch notes, rather than additions.

Update.rpf

  • 1.26: 62,930 KB (MD5: 158C768A48CC2AC5523373F490C2EEEC)
    1.27: 62,930 KB (MD5: 9A57B479DACBC4FB067AFF7D70D47D32)
They are identical in size, but they have been modified in some way. It could likely just be for server architecture, as they describe.

Conclusions
Did the EBOOT change?
Yes.
Did the update.rpf change?Yes.
Did TOC, pointers, addresses, offsets, etc change?Some.
Do mods (menus, tools, etc) need to be updated?Not as far as I can tell.

It appears that only EBOOTs will need to be updated (and possibly update.rpf's, but those are extremely easy).
Downloads

PKG (PSN Links)

EBOOT (MEGA.NZ Links)
NOTE: These are the original eboots. There are no mods, they will cause you to be kicked back to the XMB on CFW when you launch the game.


BLES & BLUS Update.rpf (MEGA.NZ Link)
For Developers

Only a few minor addresses changed.

  • TOC: Unchanged
    Native Table: Unchanged
    Native Addresses: Unchanged
    Native Pointers: Unchanged
    SNPrintf: 0x14FDCEC
    Network Events: The 1.26 value minus 0xE20
    Vehicle Freeze Protection: The 1.26 value minus 0xE20
    Launch Fix: 0x578 (Credit: zundappchef)
    Script Bypass: 0x01306254 (Credit: zundappchef)
    Cash Drop Check: 0x3FA510 (Credit: zundappchef)
thank you for thses pkgs
 
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