PS3 [1.12] Local Client Buttons

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newbie13

Member
Oct 20, 2013
159
103
38
You wonder why to use this if there is another type for all clients? Simply because if your not making an all client menu or whatever you can use this (idk i just like it better)

Well here it is!

----------------Main Address:-------------------------
Buttons: 0xCBCD40

-------------------Buttons:----------------------------------
R1: 0x4B
L1: 0x43
R2: 0xE7
L2: 0xDB
R3: 0xD3
L3: 0xC3
X: 0x13
[]: 0x27
/\: 0x33
: 0x1B

----------------------------C# Example (Simple Way)---------------------------
public class Buttons
{
public static uint
R1 = 0x4B,
L1 = 0x43,
R2 = 0xE7,
L2 = 0xDB,
R3 = 0xD3,
L3 = 0xC3,
Cross = 0x13,
Square = 0x27,
Triangle = 0x33,
Circle = 0x1B;
}

Then Put this in a timer:
if (PS3.ReadByte(0xCBCD40 + Buttons.R3) == 0x01)
{
//you can put what you want to happen here. like set memory or whatever
}

-------------------Credits:-----------------------------------
Prime Notorious
BadLuckBrian
-------------------------------------------------------------
 
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