PS3 [1.24][Offsets] xGodModz Codes

  • Hello Guest! Welcome to ConsoleCrunch, to help support our site check out the premium upgrades HERE! to get exclusive access to our hidden content.
  • Unable to load portions of the website...
    If you use an ad blocker addon, you should disable it because it interferes with several elements of the site and blocks more than just adverts.
  • Read Rules Before Posting Post Virus Scans with every program.

Elite_Modz

Active Poster
Retired Staff
Active Member
Console ID Poster
Dec 19, 2014
517
380
133
Crunch
Host Restart Map:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x73, 0x76, 0x5F, 0x6D, 0x61, 0x70, 0x72, 0x65, 0x73, 0x74, 0x61, 0x72, 0x74, 0x5F, 0x66 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0xFC, 0xA2, 0x80 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE6, 0x71, 0x1D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

Host End Game:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x20, 0x2E, 0x30, 0x31, 0x3B, 0x77, 0x61, 0x69, 0x74, 0x20, 0x31, 0x31, 0x30, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x63, 0x74, 0x66, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x64, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x64, 0x6F, 0x6D, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x6B, 0x6F, 0x74, 0x68, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x73, 0x61, 0x62, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74, 0x3B, 0x72, 0x65, 0x73, 0x65, 0x74, 0x20, 0x73, 0x63, 0x72, 0x5F, 0x77, 0x61, 0x72, 0x5F, 0x74, 0x69, 0x6D, 0x65, 0x6C, 0x69, 0x6D, 0x69, 0x74 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

Host Suicide:
Code:
PS3.SetMemory(0x110A2A5, new byte[] { 0xFF };

Host Ranked Match:
ON:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x78, 0x62, 0x6C, 0x69, 0x76, 0x65, 0x5F, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x6D, 0x61, 0x74, 0x63, 0x68, 0x20, 0x30 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x78, 0x62, 0x6C, 0x69, 0x76, 0x65, 0x5F, 0x72, 0x61, 0x6E, 0x6B, 0x65, 0x64, 0x6D, 0x61, 0x74, 0x63, 0x68, 0x20, 0x31 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

OFF:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x78, 0x62, 0x6C, 0x69, 0x76, 0x65, 0x5F, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x6D, 0x61, 0x74, 0x63, 0x68, 0x20, 0x31 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x78, 0x62, 0x6C, 0x69, 0x76, 0x65, 0x5F, 0x72, 0x61, 0x6E, 0x6B, 0x65, 0x64, 0x6D, 0x61, 0x74, 0x63, 0x68, 0x20, 0x30 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

Host UI Showlist:
ON:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x75, 0x69, 0x5F, 0x73, 0x68, 0x6F, 0x77, 0x4C, 0x69, 0x73, 0x74, 0x20, 0x31 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x66, 0x20, 0x22, 0x53, 0x68, 0x6F, 0x77, 0x4C, 0x69, 0x73, 0x74, 0x3A, 0x20, 0x5E, 0x32, 0x4F, 0x4E, 0x22 };

PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x10050008, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x10050048, new byte[] { 0x00, 0x22, 0x8F, 0xA8 };

OFF:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x75, 0x69, 0x5F, 0x73, 0x68, 0x6F, 0x77, 0x4C, 0x69, 0x73, 0x74, 0x20, 0x30 };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x66, 0x20, 0x22, 0x53, 0x68, 0x6F, 0x77, 0x4C, 0x69, 0x73, 0x74, 0x3A, 0x20, 0x5E, 0x31, 0x4F, 0x46, 0x46, 0x22 };

PS3.SetMemory(0x10050000, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x10050004, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x10050008, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x10050048, new byte[] { 0x00, 0x22, 0x8F, 0xA8 };

Host 1337 Stats:
Code:
PS3.SetMemory(0x1C1947C, new byte[] { 0x14, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1926C, new byte[] { 0x18, 0xA5, 0x1A, 0x00 };

PS3.SetMemory(0x1C19484, new byte[] { 0x90, 0x02, 0xCC, 0x00 };

PS3.SetMemory(0x1C194AC, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194B4, new byte[] { 0x39, 0x05, 0x00, 0x00 };

PS3.SetMemory(0x1C194B0, new byte[] { 0x39, 0x05, 0x00, 0x00 };

PS3.SetMemory(0x1C194E0, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194B0, new byte[] { 0x39, 0x05, 0x00, 0x00 };

PS3.SetMemory(0x1C194EC, new byte[] { 0x39, 0x05, 0x00, 0x00 };

PS3.SetMemory(0x1C194C0, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194F8, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194FC, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194E8, new byte[] { 0xA8, 0x66, 0x14, 0x00 };

PS3.SetMemory(0x1C194BC, new byte[] { 0x3A, 0x34, 0x00, 0x00 };

PS3.SetMemory(0x1C1B2DB, new byte[] { 0x3A, 0x34, 0x00, 0x00 };

PS3.SetMemory(0x1C1B2E3, new byte[] { 0x05, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B376, new byte[] { 0x0F, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B37B, new byte[] { 0x0A, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B381, new byte[] { 0x0A, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B388, new byte[] { 0x0A, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C194CE, new byte[] { 0x5C, 0xDD, 0x11, 0x00 };

PS3.SetMemory(0x1C1B331, new byte[] { 0x5C, 0xDD, 0x11, 0x00 };

PS3.SetMemory(0x1C1B339, new byte[] { 0x5C, 0xDD, 0x11, 0x00 };

Host High Stats:
Code:
PS3.SetMemory(0x1C1947C, new byte[] { 0x15, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1926C, new byte[] { 0x18, 0xA5, 0x1A, 0x00 };

PS3.SetMemory(0x1C19484, new byte[] { 0xFE, 0xFF, 0xFF, 0x7F };

PS3.SetMemory(0x1C194AC, new byte[] { 0x52, 0x70, 0x4C, 0x3B };

PS3.SetMemory(0x1C194B4, new byte[] { 0x87, 0xCB, 0xAE, 0x04 };

PS3.SetMemory(0x1C194B0, new byte[] { 0x57, 0x81, 0x01, 0x00 };

PS3.SetMemory(0x1C194E0, new byte[] { 0xBF, 0x18, 0x38, 0x05 };

PS3.SetMemory(0x1C194B0, new byte[] { 0x57, 0x81, 0x01, 0x00 };

PS3.SetMemory(0x1C194EC, new byte[] { 0x73, 0x3A, 0x00, 0x00 };

PS3.SetMemory(0x1C194C0, new byte[] { 0x5D, 0x65, 0x98, 0x00 };

PS3.SetMemory(0x1C194F8, new byte[] { 0x9B, 0x2F, 0x49, 0x00 };

PS3.SetMemory(0x1C194FC, new byte[] { 0xCB, 0xEB, 0x48, 0x00 };

PS3.SetMemory(0x1C194E8, new byte[] { 0xAE, 0x65, 0x90, 0x00 };

PS3.SetMemory(0x1C194BC, new byte[] { 0x77, 0x52, 0x07, 0x00 };

PS3.SetMemory(0x1C1B2DB, new byte[] { 0xFE, 0xFF, 0xFF, 0x7F };

PS3.SetMemory(0x1C1B2E3, new byte[] { 0x05, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B376, new byte[] { 0x10, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B37B, new byte[] { 0x0B, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B381, new byte[] { 0x0B, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C1B388, new byte[] { 0x0B, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x1C194CE, new byte[] { 0xC4, 0x5B, 0x26, 0x05 };

PS3.SetMemory(0x1C1B331, new byte[] { 0xC4, 0x5B, 0x26, 0x05 };

PS3.SetMemory(0x1C1B339, new byte[] { 0xC4, 0x5B, 0x26, 0x05 };

Host Reset Account:
Code:
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B30, new byte[] { 0x64, 0x69, 0x73, 0x63, 0x6F, 0x6E, 0x6E, 0x65, 0x63, 0x74, 0x3B, 0x64, 0x65, 0x66, 0x61, 0x75, 0x6C, 0x74, 0x53, 0x74, 0x61, 0x74, 0x73, 0x49, 0x6E, 0x69, 0x74, 0x3B };

PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x52, 0x3B, 0x30 };

PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE1, 0xE8, 0x3D };

PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };

Host Change All Class Names:
Code:
PS3.SetMemory(0x1C1982C, new byte[] { 0x00 };
PS3.SetMemory(0x1C1988E, new byte[] { 0x00 };
PS3.SetMemory(0x1C198F0, new byte[] { 0x00 };
PS3.SetMemory(0x1C19952, new byte[] { 0x00 };
PS3.SetMemory(0x1C199B4, new byte[] { 0x00 };
PS3.SetMemory(0x1C19A16, new byte[] { 0x00 };
PS3.SetMemory(0x1C19A78, new byte[] { 0x00 };
PS3.SetMemory(0x1C19ADA, new byte[] { 0x00 };
PS3.SetMemory(0x1C19B3C, new byte[] { 0x00 };
PS3.SetMemory(0x1C19B9E, new byte[] { 0x00 };
PS3.SetMemory(0x1C19C00, new byte[] { 0x00 };
PS3.SetMemory(0x1C19C62, new byte[] { 0x00 };
PS3.SetMemory(0x1C19CC4, new byte[] { 0x00 };
PS3.SetMemory(0x1C19D26, new byte[] { 0x00 };
PS3.SetMemory(0x1C19D88, new byte[] { 0x00 };

Host Give Godmode Class on Class 2:
Code:
PS3.SetMemory(0x1C19865, new byte[] { 0x01, 0x27, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x0F, 0x00, 0x11, 0x00, 0x08, 0x00, 0x00, 0x00, 0x61, 0x00, 0x83, 0x00, 0x00, 0x00, 0x73, 0x77, 0x61, 0x67, 0x2E, 0x63, 0x6C, 0x61, 0x73, 0x73, 0x00, 0x73, 0x73, 0x20, 0x32, 0x00, 0x54, 0x20, 0x31, 0x00, 0x00, 0x76, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x13, 0x00, 0x14, 0x00, 0x19, 0x00, 0x2D, 0x00, 0x26, 0x00, 0x27, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x06, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37 };
PS3.SetMemory(0x1C19874, new byte[] { 0x09 };

Host NewsBar:
Code:
PS3.SetMemory(0xF16E60, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; /* PwN3D By: BaSs_HaXoR */

PS3.SetMemory(0xF16E60, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E8C, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16E88, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16EAC, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16EA8, new byte[] { 0x00, 0x00, 0x00, 0x1E };
PS3.SetMemory(0xF16EA4, new byte[] { 0x00, 0x00, 0x53, 0xE4 };
PS3.SetMemory(0xF16E8C, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16EE8, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E64, new byte[] { 0xC3, 0x16, 0x00, 0x00 };
PS3.SetMemory(0xF16E68, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E90, new byte[] { 0x00, 0x00, 0x00, 0xA5 };
PS3.SetMemory(0xF16F08, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16F08, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16E60, new byte[] { 0x00, 0x00, 0x00, 0x04 };
PS3.SetMemory(0xF16DAC, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DAC, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DD8, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16DD4, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DF8, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16DF4, new byte[] { 0x00, 0x00, 0x00, 0x02 };
PS3.SetMemory(0xF16DF0, new byte[] { 0x00, 0x00, 0x53, 0xE4 };
PS3.SetMemory(0xF16DD8, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E34, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DB0, new byte[] { 0xC3, 0x16, 0x00, 0x00 };
PS3.SetMemory(0xF16DB4, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DDC, new byte[] { 0x00, 0xFF, 0x1E, 0xFF };
PS3.SetMemory(0xF16E54, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16E54, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16DAC, new byte[] { 0x00, 0x00, 0x00, 0x04 };
PS3.SetMemory(0x523B30, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x523B30, new byte[] { 0x5B, 0x7B, 0x2B, 0x67, 0x6F, 0x73, 0x74, 0x61, 0x6E, 0x64, 0x7D, 0x5D, 0x20, 0x20, 0x4D, 0x57, 0x33, 0x20, 0x55, 0x6C, 0x74, 0x69, 0x6D, 0x61, 0x74, 0x65, 0x20, 0x54, 0x6F, 0x6F, 0x6C, 0x20, 0x62, 0x79, 0x20, 0x5E, 0x31, 0x78, 0x47, 0x6F, 0x5E, 0x33, 0x64, 0x4D, 0x6F, 0x5E, 0x32, 0x64, 0x5A, 0x7A, 0x20, 0x5E, 0x37, 0x7C, 0x7C, 0x20, 0x56, 0x69, 0x73, 0x69, 0x74, 0x20, 0x5E, 0x35, 0x46, 0x52, 0x2D, 0x4D, 0x6F, 0x64, 0x7A, 0x5E, 0x37, 0x2E, 0x63, 0x6F, 0x6D, 0x20, 0x2D, 0x20, 0x5E, 0x35, 0x4E, 0x5E, 0x37, 0x65, 0x78, 0x74, 0x5E, 0x35, 0x47, 0x5E, 0x37, 0x65, 0x6E, 0x5E, 0x35, 0x55, 0x5E, 0x37, 0x70, 0x64, 0x61, 0x74, 0x65, 0x2E, 0x63, 0x6F, 0x6D, 0x5E, 0x37, 0x20, 0x20, 0x5B, 0x7B, 0x2B, 0x67, 0x6F, 0x73, 0x74, 0x61, 0x6E, 0x64, 0x7D, 0x5D, 0x20, 0x2D, 0x00, 0x00 };
PS3.SetMemory(0x523B10, new byte[] { 0x00, 0x52, 0x3B, 0x30 };
PS3.SetMemory(0x523B14, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x523B18, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x523B1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x523B20, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0x3BCA04, new byte[] { 0x4B, 0xE0, 0x1C, 0xC9 };
PS3.SetMemory(0x1DB1244, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16FBC, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16F14, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F14, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F40, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x92, 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0xF16F3C, new byte[] { 0x00, 0x00, 0x00, 0x05 };
PS3.SetMemory(0xF16F98, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F38, new byte[] { 0x00, 0x00, 0x00, 0x04 };
PS3.SetMemory(0xF16F40, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F9C, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F28, new byte[] { 0x3F, 0xC0, 0x00, 0x00 };
PS3.SetMemory(0xF16F18, new byte[] { 0x44, 0x96, 0x00, 0x00 };
PS3.SetMemory(0xF16F1C, new byte[] { 0x44, 0x00, 0xC0, 0x00 };
PS3.SetMemory(0xF16F44, new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
PS3.SetMemory(0xF16FBC, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16FBC, new byte[] { 0x00, 0x00, 0x07, 0xFF };
PS3.SetMemory(0xF16F14, new byte[] { 0x00, 0x00, 0x00, 0x01 };
PS3.SetMemory(0xF16FA0, new byte[] { 0x00, 0xFF, 0x6E, 0xB4 };
PS3.SetMemory(0xF16EC0, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16EC4, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16ED4, new byte[] { 0x00, 0x00, 0x03, 0xE8 };
PS3.SetMemory(0xF16ED0, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E64, new byte[] { 0xC3, 0x16, 0x00, 0x00 };
PS3.SetMemory(0xF16E68, new byte[] { 0x43, 0xDC, 0x00, 0x00 };
PS3.SetMemory(0xF16E0C, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E10, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16E20, new byte[] { 0x00, 0x00, 0x03, 0xE8 };
PS3.SetMemory(0xF16E1C, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16DB0, new byte[] { 0xC3, 0x16, 0x00, 0x00 };
PS3.SetMemory(0xF16DB4, new byte[] { 0x43, 0xDB, 0x00, 0x00 };
PS3.SetMemory(0xF16F74, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F78, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F88, new byte[] { 0x00, 0x00, 0x3A, 0x98 };
PS3.SetMemory(0xF16F84, new byte[] { 0x00, 0x00, 0x00, 0x00 };
PS3.SetMemory(0xF16F18, new byte[] { 0xC4, 0x43, 0x00, 0x00 };
PS3.SetMemory(0xF16F1C, new byte[] { 0x43, 0xDE, 0x80, 0x00 };

Credits: Mx1357
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Chat Bot:
    QM|T_JinX has joined the room.
  • Chat Bot:
    skaniss is our newest member. Welcome!
  • Chat Bot:
    Christo has joined the room.
  • Chat Bot:
    QM|T_JinX has joined the room.
  • Chat Bot:
    fran88dm is our newest member. Welcome!
  • Chat Bot:
    gio3103 is our newest member. Welcome!
  • Chat Bot:
    QM|T_JinX has joined the room.
  • Chat Bot:
    Christo has joined the room.
  • Chat Bot:
    fun79ink is our newest member. Welcome!
  • @ lurch6661:
    zap
  • @ QM|T_JinX:
    zap
  • @ QM|T_JinX:
    im going to bed night brother
  • @ lurch6661:
    night bro tc
  • @ QM|T_JinX:
    tc
  • Chat Bot:
    hlittle380 is our newest member. Welcome!
  • Chat Bot:
    DeineMamaSpieltTetris is our newest member. Welcome!
  • Chat Bot:
    Christo has joined the room.
  • Chat Bot:
    QM|T_JinX has joined the room.
  • Chat Bot:
    QM|T_JinX has joined the room.
  • Chat Bot:
    xxuserxx12345 is our newest member. Welcome!
  • Chat Bot:
    Christo has joined the room.
  • Chat Bot:
    axecon is our newest member. Welcome!
  • Chat Bot:
    fernando medina has left the room.
      Chat Bot: fernando medina has left the room.