BO2 GSC Studio by iMCSx

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UnboundGodz

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Console ID Poster
Jan 4, 2014
2,023
2,106
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Features :

- Add/Rename/Delete a GSC from a project.
- Auto updater to know when an update come out.
- Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized.
- Edits GSC's with the editor and with the syntax of the 'GSC'.
- Export your project to a compiled GSC.
- Inject an external GSC already compiled.
- Inject your GSC projects directly to the selected target.
- Load the last project on startup. (can be disabled)
- Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. (can be disabled)
- Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA.
- Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion.
- Setup to use the application more easily.
- Syntax checker for your project.
- Themes are available in 'White' (unfinished) and 'Black' (Initial)
- Works on Multiplayer and Zombies.
- Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted (06/25)) and offline (for edits).


How to use it ?:

- Connect to your desired target.
- Create a new project (ctrl+o), select the mode multiplayer or zombie.
- Save the entire project (ctrl+maj+s), and inject (ctrl+i).
- Start a game, that's all.
- Look the video (or just the part 'Overview' at 4:23) for more examples.


Important:

- If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly.
- Don't inject a project if you are in-game, inject it in pre-game, else the game will be frozen.
- If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple.
- The auto-updater works only for update version, not for revision (A revision needs a new installation).
- To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a project shared".


Latest version: 15.1.2.0

Latest changelog :

- 'Bad syntax' with vectors and array should be fixed.
- Optimization code.

* 14.10.2.0 *
- Added shortcut to open the folder project on the project exploration.
- CCAPI 2.60 is now supported, install the new setup.
- Deleting of a GSC is now fixed.
- Load multiple GSC should work, but not yet on PC.
- The buttons to inject compiled script files is fixed.
- The crash when you write at the first line is fixed.
- The project can be generate as a release file to share, the file is compiled & crypted (then the source code is protected) that's helpful to share projects. It can be loaded by GSC Studio and it'll works for each platform without display the source.


Credit(s): dtx12 (compiler), Kokole and Nukem.

Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions)

Note : If the installation fail, disable your antivirus, the program is a bit protected to hide the code source.

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General chit-chat
Help Users
  • @ QM|T_JinX:
    yea same here
  • @ QM|T_JinX:
    if you realy want stuff then yea i can understand but all that other crap come on
  • @ MrTek:
    yeah :/
  • @ MrTek:
    would love to learn how to make modded lobby that adds stuff, like zombies or turret or stuff
  • @ MrTek:
    but tbh there's no one anymore so yeah
  • @ MrTek:
    not sure if its worth it :')
  • @ QM|T_JinX:
    can you play that mode still
  • @ MrTek:
    tbh I'm a software engineer and I would love to try n do mods and injections and stuff
  • @ QM|T_JinX:
    didnt they shut that shit down
  • @ MrTek:
    I meant on multiplayer versus lobby
  • @ MrTek:
    like add zombies on a nuketown versus loby
  • @ MrTek:
    remember that you could if you shot all the mannequin's head on bo2
  • @ QM|T_JinX:
    ok well you can learn everything if you spent the time i geuss
  • @ MrTek:
    but no one ever did it, the only time it happened was when ppl hacked
  • @ QM|T_JinX:
    never try it to be honest
  • @ MrTek:
    yeah, not sure it's worth idk
  • @ QM|T_JinX:
    not sure either haha
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