PS3 C# onPlayerSpawned Function

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Active Poster
Active Member
Apr 21, 2014
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Modding Central
Code:
Code:
public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x013977c3 + ((uint)client * 0x2A38)) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}

How To Use It:
Code:
onPlayerSpawned(0); //this will call the function for client 0 !

http://pastebin.com/NP9H4snf
 
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