private void SetStat(Offset, score , Value); {
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Address, BitConverter.GetBytes((Int32)Value));
- Example (kills)
private void SetStat(0x017590f9, 2147483547, Value);
{
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Address, BitConverter.GetBytes((Int32)Value));
All offsets u need for this >
[{Prestige}]
0x0175df9c
[{Score}]
0x01759122
[{Wins}]
0x0175914a
[{Current Streak}]
0x017599cd
[{Kills}]
0x017590f9
[{Deaths}]
0x017590d1
[{Killsteak}]
0x017590fd
[{Hits}]
0x017590f1
[{Misses}]
0x01759106
[{Loses}]
0x01759101
[{Winstreak}]
0x017590cd
[{Games Played}]
0x017590e9
[{Time Played}]
0x0175913e
[{Squad Points}]
0x0175dca
_____________________________
UpH | Stefan
UpH | DexModzHD
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Address, BitConverter.GetBytes((Int32)Value));
- Example (kills)
private void SetStat(0x017590f9, 2147483547, Value);
{
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Address, BitConverter.GetBytes((Int32)Value));
All offsets u need for this >
[{Prestige}]
0x0175df9c
[{Score}]
0x01759122
[{Wins}]
0x0175914a
[{Current Streak}]
0x017599cd
[{Kills}]
0x017590f9
[{Deaths}]
0x017590d1
[{Killsteak}]
0x017590fd
[{Hits}]
0x017590f1
[{Misses}]
0x01759106
[{Loses}]
0x01759101
[{Winstreak}]
0x017590cd
[{Games Played}]
0x017590e9
[{Time Played}]
0x0175913e
[{Squad Points}]
0x0175dca
_____________________________
UpH | Stefan
UpH | DexModzHD