Hey CC Here Is A Source Code Of Flashing Names, etc
Example :
Flashing Name :
Prestige Looper :
Level Looper :
Credits :
WhosYourHost
KiwiModz
Example :
private void button1_Click(object sender, EventArgs e)
{
timer1.Start();
}
private void timer1_Tick(object sender, EventArgs e)
{
//Prestige Looper
Random random = new Random();
int Prestige = random.Next(1, 10);
byte[] Code1 = BitConverter.GetBytes(Prestige);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1C1947C, Code1);
timer1.Start();
}
{
timer1.Start();
}
private void timer1_Tick(object sender, EventArgs e)
{
//Prestige Looper
Random random = new Random();
int Prestige = random.Next(1, 10);
byte[] Code1 = BitConverter.GetBytes(Prestige);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1C1947C, Code1);
timer1.Start();
}
Flashing Name :
//Flashing Name
Random random = new Random();
int Color= random.Next(0, 7);
byte[] Code1 = Encoding.ASCII.GetBytes("^" + Color + your textbox.Text);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, NameOffset, Code1);
Random random = new Random();
int Color= random.Next(0, 7);
byte[] Code1 = Encoding.ASCII.GetBytes("^" + Color + your textbox.Text);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, NameOffset, Code1);
Prestige Looper :
//Prestige Looper
Random random = new Random();
int Prestige = random.Next(0, 11);
byte[] Code1 = BitConverter.GetBytes(Prestige);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, PrestigeOffset, Code1);
Random random = new Random();
int Prestige = random.Next(0, 11);
byte[] Code1 = BitConverter.GetBytes(Prestige);
Array.Resize(ref Code1, Code1.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, PrestigeOffset, Code1);
Level Looper :
//LEVEL Looper
Random random = new Random();
int RanLvl = random.Next(1, 80);
byte[] BaSsHaXoR = BitConverter.GetBytes(RanLvL);
Array.Resize(ref BaSsHaXoR, BaSsHaXoR.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, LevelOffset, BaSsHaXoR);
Random random = new Random();
int RanLvl = random.Next(1, 80);
byte[] BaSsHaXoR = BitConverter.GetBytes(RanLvL);
Array.Resize(ref BaSsHaXoR, BaSsHaXoR.Length + 1);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, LevelOffset, BaSsHaXoR);
Credits :
WhosYourHost
KiwiModz