Fursan al-Aqsa® Official Launch Trailer + Accolades

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Finally, after many years of dedication and hardworking, also many sleepless nights, Fursan al-Aqsa, the full game, is available now!

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Resisting the Zionist Occupation is NOT Terrorism!


Here is the original trailer in MP4 Full HD 1080p 60fps format:
https://mega.nz/file/dktBFB4Q#4qpZm_t0FB3Ti7mM-7eUCfnb6hs6aO5iBcSDdryGC9E

Fursan al-Aqsa® is an Action Game which addresses the Israel x Palestine conflict from a Palestinian perspective, breaking the cliché of portraying Arabs as Terrorists. You will play in missions across Palestine with many objectives to accomplish, epic battles, powerful guns, vehicles to drive and more.

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Available now on Steam (PC version):
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

And Gamejolt (PS3 and Xbox360 versions):
https://gamejolt.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/573682

Obs: The console version of this game is a Homebrew App, which means it only runs on Hacked Consoles (PS3 CFW/HEN, Xbox360 RGH/JTAG). And even though the content is the same (Campaign + Multiplayer), the PS3 and Xbox360 versions of Fursan al-Aqsa are inferior to the PC version, regarding graphics and performance. Also the consoles version, specially the PS3 version of Fursan al-Aqsa suffers from memory overload, which, sometimes causes missing textures and invisible objects (rendering problems), sometimes some textures may become too much blurry, and so on. Also On both consoles, due a problem on accessing the console's hard disk file system to write the save data, I had to make all the missions unlocked by default, but if you play from Mission 1 the game will take you to Mission 2, Mission 3, Mission 4 and so on. So that means I tried my best, and even with these small bugs, you can play the game and enjoy the gameplay experience on PS3 and Xbox360. I'm proud of this achievement, and I'm sure that despite its flaws, Fursan al-Aqsa is the most advanced homebrew game ever developed for the PS3 and XBOX360.

I thank you all for these years following my project, interacting with me, rooting for me, giving me words of support, and specially for playing my game's demo released last year on Steam, and giving me your precious feedback. Thanks to you, players and supporters of Fursan al-Aqsa, I was able to make this game even better than the Demo, fixing many bugs and shortcomings, polishing the game to make this one of the best Indie Games of 2022!

I hope you enjoy the full game, and please, write a small Steam User Review, because this is very important to help my game grow on Steam.

My last words are a request for help and support. As you may know, I am working solo on this game, without any financial help, or funding from a Publisher or anyone. I self funded this project with my incomings from my job of Web Designer. However, due the Covid Pandemics, I lost my work of Web Design, and now I have on this game, Fursan al-Aqsa, a hope for a new source of incoming, for me being able to spend on behalf of my family. So please, buy my game to support me. Each copy sold will help me too much.

About the game size

The download size of this game is just 9.8 GB. After the installation it grows to 18.71GB, because this game has modding support and all game's assets are decrypted. However, if you want to free some disk space, you can free 3GB if you delete these 2 folders and the files inside them:

FursanAqsaGame\UDKGame\Movies\Story
FursanAqsaGame\UDKGame\Soundtrack

The first folder contains the Story Videos in MP4 HD format, for all languages. I included them inside the game folder so players don't need to go to YouTube for watching the game's Story Videos. The second folder contains the game soundtrack in wav format, which I included after many player's requesting this to me.

Obs: Due the modding support, the first time you run the game, it will ask to rebuild the game's scripts. Just click on 'Yes' and after the rebuild finishes, launch the game again.

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List of Improvements
  • Improved overall game lighting with a fake HDR post processing effect;
  • 9 Campaign Missions (including tutorial) with different environments ranging from Open Maps, Offices, Urban Environment, Bunkers, Military Camps, and so on;
  • Varied gameplay from stealth, strategy, open combat, vehicles driving missions and so on;
  • Many multiplayer maps;
  • Full localization to English, Simplified Chinese, Portuguese-Brazil, Arabic;
  • Custom game launcher with options menu;
  • Graphics configuration;
  • Rebind some keys;
  • Added support for Ambient Occlusion;
  • Added support for Motion Blur;
  • Added support for Bloom;
  • Added support for DirectX 9 MSAA - Multi Sampling Anti-Aliasing up to 4x;
  • Added support to DirectX 9 Anisotropy Texture-Filtering up to 6x;
  • Added complete control over Music and SFX volume;
  • FOV selection menu;
  • Select ADS mode between Toggle and Hold;
  • Improved AI;
  • Zionists sometimes commit suicide randomly;
  • Improved knife kills precision;
  • Improved bullet time;
  • Reduced muzzle flashes;
  • Improved bullet physics for all guns;
  • Iron sights animation on first person mode;
  • Fixed one of the worst bugs of my game, on which the guns didn't shoot the enemies whenever the player was leaning in a wall;
  • Level unlock system;
  • Updated training mission;
  • Added Performance Mode for very old PC's which can't run 3D games very well;
  • Original MP4 videos of the game's history to watch directly on you PC, so you can pause and read the text better;
  • Game soundtrack;
  • Steam Achievements coming soon;
  • Challenges Missions coming soon;
  • 3 New Campaign Missions coming soon;
 
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Fursan al-Aqsa® Easy Mode, Modding Tools and Hebrew Language Support

After the request of many players who complained about the game's difficulty, I decided to add an 'Easy Mode' alongside the Modding Tools and Hebrew language support.

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Since many players are not hardcore gamers, and since I want my game to appeal to as many players as possible, I decided to add an Easy Mode, as a custom MOD (instructions below), and take this oportunity to release the Modding Tools for the community, alongside many sample and crazy MODs.

MODS-2.png


The Easy Mode increases the player health to 200 instead of 100, increases to 50HP the healing amount of each healthpack, increases to 100HP the extra health given by the body armor, increases to 25HP the health given for each headshot, increases to 50HP the health given for each knife kill and doubles the health for the player's vehicles on the bosses battles.

Now with the Easy Mode more casual players can enjoy and beat the game. I tested it too much, and even on the Easy Mode, the game still has it's challenging factor, but now without being too much frustrating for not hardcore gamers.

MODS-1.png


We all know the importance MODs have for any game, and how it can be a true game changer and a reason for many games staying alive for several years to come. So thinking on this, I decided to release the tools to allow players to create and share MODs for Fursan al-Aqsa.

Due engine licensing questions, I am afraid I won't be able to share the full game editor for Fursan al-Aqsa, because I am using a custom build of the engine, which I did port to Playstation 3 and Xbox 360 some years ago, without EPIC Games authorization, however, even then, they were very kind with me. Instead of suing me in court, they allowed me to sign a custom engine license which allows me to use my custom build of their engine to develop my games, but they did not allow me to share from this engine, except the game itself with the files needed for it to run. In other words, I can not release the map editor and other engine tools, unfortunatelly.

MODS-3.png


However, thinking on this fact, and also thinking on a way to allow ANYONE to MOD my game, without the need to have advanced technical knowledge of gaming development, 3d animations, programming and the such, I have found a very easy way to allow you to make and share mods of my game. Yes, the modding tools are a bit limited, however, you can do a LOT of crazy and cool things, and you can change thousands of gameplay features, and the only tool you need to use is Notepad++. Yes, you heard it, you can mod Fursan al-Aqsa using just a simple text editor.

To get started with Modding Fursan al-Aqsa, just download the Modding Tools here, and on the zip file you will find a very easy step-by-step tutorial:
https://www.moddb.com/games/fursan-...mosque/downloads/fursan-al-aqsa-modding-tools

And to activate the Easy Mode, download and install this MOD, after you download the Modding Tools and read the instructions on how to install the mods:
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/addons/faqsamod-noobmode

And here you can download the sample mods I made:
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/addons

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About the Hebrew language support, since many Israeli players are enjoying my game, I think that this is nothing more than just to allow them experience this game on their language. the game now is fully localized to Hebrew and I even remade the trailers in Hebrew language:




Last, but not least, I would like to ask, if you played my game, please, leave a sincere user review on Steam and also here on metacritic, alongside a score for my game:
https://www.metacritic.com/game/pc/fursan-al-aqsa-the-knights-of-the-al-aqsa-mosque

Also please, rate my game here on IndieDB, on the community rating panel:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque

I hope you enjoy this new update and can't wait to see some crazy mods made by the community!

Cheers.
 
Fursan al-Aqsa® price drop and Remake Announcement Trailer


Answering requests from multiple players around the world, now Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® costs only USD 14.99!

Buy on Steam:
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

I would like also to thank all of those who bought the game in its full price to support me.

And the game that shook Zionists around the world is getting a Remake which is coming soon to Steam, Playstation 4, Playstation 5 and Android.

Buy Fursan al-Aqsa® Classic now on Steam and receive the PC Version of the Remake as a free update.

"FROM THE RIVER TO THE SEA, PALESTINE WILL BE FREE..."

#FursanAqsaGame #STEAM #UnrealEngine

About the Remake, very soon I will begin to publish some screenshots and Work in Progress images. The Remake will be everything players expect from Fursan al-Aqsa. The Missions will be the same, the same maps, but there will be some graphical improvements, specially in regards the illumination and shaders from Unreal Engine 4. But my focus will be on improving the gameplay and adding modern shooter features, like weapon recoil, auto save, checkpoints, mini map, first person hands and animations, better enemies AI, new mission objectives, steam achievements, online multiplayer and more. Be sure that even if you played Fursan al-Aqsa Classic, you will enjoy playing the Remake.
 
Watch the most BASED gamedev speedrunning the most BASED game


Calling the BASED gamers department!

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Let's piss off Zionists on this saturday! Come to watch the most BASED game developer on Steam doing a speedrun on the most BASED game of all times. And you can even earn a steam key for Fursan al-Aqsa Game!

This livestream will be more a tutorial on how to play Fursan al-Aqsa. I will play the game until the end, and will try my best to finish the campaign (9 Missions) in 2 hours, or maybe a bit more.

I invite you all to watch this live, it will be very fun, and after the stream you will understand that, once you learn how to play Fursan al-Aqsa, the game becomes a very addicting game to play and enjoy.

This is a live test I have done while setting up the streaming (OBS and my new Webcam), also the giveway system by nightbot (https://nightbot.tv/):


So I am awaiting for you!

P.S: However joins my livestream will enter in to a watchlist, the most BASED GAMERS of the gaming world! Also, I want to apologize for my informality and a certain lack of decorum, but I was just being myself, at home, working on my computer.
 
Fursan al-Aqsa is on Steam Summer Sales

steam_summer_sales_faqsa_EN.png


Buy the most BASED game of all times, which flipped Western Media and exposed the hypocrisy within the gaming Industry.

See what (based and redpilled) people are saying about Fursan al-Aqsa on metacritic:


Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® is a Third Person Action Game on which you play as Ahmad al-Falastini, a young Palestinian Student who was unjustly tortured and jailed by Israeli Soldiers for 5 years, had all his family killed by an Israeli Airstrike and now, after getting out from the prison, seeks revenge against those who wronged him, killed his family and stolen his homeland, by joining a new Palestinian Resistance Movement called Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque®.

This game is greatly inspired by Hideo Kojima's Metal Gear Solid, Call of Duty Modern Warfare, Insurgency Sandstorm, Max Payne and Goldeneye 007.

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® is a game which addresses the Israel x Palestine conflict from a Palestinian perspective, breaking the cliché of portraying Muslim and Arabs as Terrorists, Bandits, Villains and the Americans/Israelis as the "Good Guys" and "Heroes" of History. This is the first game in the games industry which addresses such a sensitive topic, in a realistic way, showing the other side of history, which is very unknown by people, mostly here on west.

So buy Fursan al-Aqsa to join the BASED gamers department!

Steam Summer Sales begins on June 23.
 
just finished playing the ps3 demo... and let me tell you.. THIS GAME IS SO BASED :D.

waiting on more games and content from you.

أرفع ضغط الصهاينة يا كبير

SALUTE FROM A PALESTINIAN BROTHER :heart:.
 
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just finished playing the ps3 demo... and let me tell you.. THIS GAME IS SO BASED :D.

waiting on more games and content from you.

أرفع ضغط الصهاينة يا كبير

SALUTE FROM A PALESTINIAN BROTHER :heart:.
Thanks brother, and yeah, Fursan al-Aqsa is BASED and ALLAHAKBARPILLED!

But the steam version of the full game is even better, and has fully Arabic Localization.
 
Fursan al-Aqsa Remake and Mobile - First Look Trailer

In this article I showcase the first look at Fursan al-Aqsa Remake, the updated version of my game (developed now in Unreal Engine 4) and Fursan al-Aqsa Mobile, the portable version of this remake to allow those players who can't afford a gaming PC to enjoy the experience of playing the MOST BASED GAME of all times.



It has been more than two months which I do not post a new devlog article here on IndieDB, but for those who are following me, you already know I have been very busy, working like crazy on Fursan al-Aqsa Remake. So these last months I dedicated myself to study Unreal Engine 4, and thanks to all the updated tools of the engine, I was able to get the basic game framework and gameplay systems working perfectly and I created these two new trailers to showcase the progress on Fursan al-Aqsa Remake Development.

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_17.png


As stated before, I am making two versions of the game, one for PC and other for Android (Fursan al-Aqsa Mobile). The portable version of this remake is to allow those players who can't afford a gaming PC to enjoy the experience of playing the MOST BASED GAME of all times. The game will be the same on two versions, but, just like the differences between the PC and PS3/Xbox360 versions of Fursan al-Aqsa "Classic", the Mobile is inferior in terms of quality, with low resolution textures and less visual effects, for the sake of allowing even old smartphones to run the game (think like a compressed version of the game to fit inside a mobile device). After feedback of many of my followers, I realized that the majority of middle-eastern gamers play on Mobile, so Fursan al-Aqsa Mobile is for those players. I mean, if you have an average gaming PC which can run most recent 3D games, there is no need to play the mobile version, since on PC you will have the best experience.

I plan to add more gameplay mechanics, to make the game more dynamic and fun to play. Now our hero learned parkour (as you can see on the trailer), I increased the jump height, and I totally removed the fall damage, so that means our hero will not be harmed even if he falls from a Skyscraper! I know it is not realistic, but this is fun. I am going to add other movements like vault jumping, roll, dodge, slide and wall running. I will still remake and improve the bullet time effect in Unreal Engine 4 among other things. I am looking to make some cool acrobatic action movements, very similar to My Friend Pedro. I want to make some INSANE action moments for Fursan al-Aqsa Remake, in sha Allah.

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_15.png


About the graphics, yeah, I have done a revamp on the graphics but even then, they are not my focus. My focus is performance, and I want to allow even average gaming PC's to run Fursan al-Aqsa Remake. I mean, the requirements will be the same as the "Classic" Version, except that the GPU needs to support Shader Model 5 (any video card which support DirectX 11 can run Unreal Engine 4 games). So this is the final graphics quality, but as for the animations, I will improve these animations, add some more character animations, and more weapons for the final version of Fursan al-Aqsa Remake.

The game on my new Laptop (Acer Nitro 5 with 8GB RAM and a GTX1650 4GB, Core i5), which I was able to buy thanks to Allah (God) and to you, players who bought my game on Steam, the game runs at 70-90 fps, smoothly without any noticeable frames drop down. A friend of mine who has an RTX GPU, the game run at 180-200 fps, so I think it is very well optimized. Because this I am not focusing in too much graphics details, or 4K textures, I prefer to focus on performance, specially for an action game, an intense shooter, like Fursan al-Aqsa.

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_13.png


Just something that I need to tell you, is that a group of Pro-Israel lawyers is trying to take down Fursan al-Aqsa
https://freebeacon.com/latest-news/...-video-game-that-lets-you-slaughter-israelis/

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_14.png


For all of those who played my game, you know that this game does NOT promote hate against Jews or the "Killing of Jews and Israelis". You all know that the point here is that Fursan al-Aqsa is the FIRST and until now the ONLY game who simply FLIPPED western media in the sense of how we, arabs and muslims are portrayed on videogames and movies.

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_7.png


By the way, my game has NO element of the jewish religion, there is no indication that the enemy soldiers in this game are jewish (by the way, I know many IDF Soldiers who are atheist), so this accusation that my game promotes violence against jews, or that this game is anti-Semitism propaganda, are nothing but FAKE NEWS.

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_18.png


So what is the problem on having Israeli Soldiers as the enemies on a videogame? Why they should always be the "Good guys"? Why Russian Soldiers can be killed on games? Why Arab Soldiers can be killed on games? Why Afghani Soldiers can be the "terrorists" in games? But why USA Soldiers and Israeli Soldiers must always be the heroes?

Fursan_al-Aqsa_Remake_-_Showcase_Camp_Ariel_Sharon_1.png


Besides everything, you know that my games has a satirical tone, just like Mortal Kombat Fatalities. How can a Megalodon Shark be called by someone to come and eat a soldier in real life? How can someone double jump and fly in slow motion in real life? How can someone jump out from an airplane holding a RPG bazooka to shoot at an helicopter in real life?

ahmad_making_off_1.png


I have great hopes that Steam will keep preserving my rights for Freedom of Speech and allow my game there, since it is making a commercial success on their platform, and the players reviews are very positive, and most important is that my games does NOT break any Steam Guidelines and neither any law of any country.

This Remake will be free for those who own Fursan al-Aqsa on Steam, so BUY NOW and get the Remake as a free update once it comes out, in sha Allah. Even in the worst scenario, supposing my game gets banned from Steam, you will still get the Remake, even if that means I will manually send the game's files to each one who bought my game on Steam.

Support Fursan al-Aqsa!

https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/
 
Fursan al-Aqsa Classic: Definitive Edition Update

Watch the trailer for Fursan al-Aqsa Classic Update: Definitive Edition. This update fixes many of the original game's shortcomings and flaws by adding some more modern gameplay features like escape time for security cameras, checkpoints, mission objectives indicators, radar and minimap to make the game more enjoayable for a modern audience, and not only hardcore old school players. In addition players now can choose among different playable characters.


The most BASED game of all times now is adapted for a modern audience of gamers with new features like on-screen indicators, detection delay for security cameras, increased player HP, checkpoints, and more.

Screenshot_-_30_09_2022_19_14_00.png


After the release of my game on Steam, I was able to build a very nice and friendly relationship with Fursan al-Aqsa players, and by talking with them, listening to their feedbacks and suggestions, I realized that not all gamers enjoy hardcore shooters like me, rather, the majority of gamers of today are already habituated with more modern gameplay features which we, old gamers from the 90's, never experienced on our time as gamers (I am still a gamer today but I don't have too much free time to play games). And indeed, some of these "modern" features today are standard on the majority of games.

Screenshot_-_30_09_2022_19_08_36.png


But before making these changes on my game Fursan al-Aqsa, I decided to play some recent games and shooters, like Ion Fury and others, and I realized that indeed, making things easier for the player is much better than trying to punish him. One example, I myself was able to enjoy Ion Fury just because the game allows the player to save the game at any time and continue from this last save. This is perfect for me because I hardly have much free time to play, and whenever I find a break to play games, I do not want to stay in example, playing 2 hours the same mission / level, because it is very hard to beat. I think it is much better have 1 hour of fun playing a game than having 5 hours of frustration playing this same game.

Screenshot_-_03_10_2022_16_54_55.png


With that in mind I decided to make some changes (which you can see on the trailer above) on the actual version of my game which is on Steam (this is besides Fursan al-Aqsa Remake, which will be a new game given as a free update for those who own Fursan al-Aqsa on Steam), also because many players bought the game, played Mission 2, didn't get past Mission 2 (they got frustrated with the security cameras), then they give up the game and refund it, not enjoying the game at all.

I decided to call this last update as Fursan al-Aqsa Classic: Definitive Edition because I will not touch on this version anymore, now my focus will be on Fursan al-Aqsa Remake, however, Fursan al-Aqsa Classic will be available to play even after the release of Fursan al-Aqsa Remake (I will update the game launcher to allow players to choose which version to launch).

I hope that now with this last update this game will be enjoyable by a more modern audience, specially this new generation of gamers more habituated to games like Call of Duty and other modern franchises.

Assalamu Alaykum (may the peace be with you).

IMPORTANT: MINI MAP DOES NOT WORK IF YOU ENABLE MULTI SAMPLE ANTI ALIASING ON THE GAME'S OPTIONS MENU. This is a bug on UDK Engine itself, but you can set anti aliasing settings directly on Nvidia Control Panel instead of using this option in-game.
 
Fursan al-Aqsa - Dreamhack Beyond Indie Showcase

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The most BASED game of all times is part of DreamHack Beyond indiegames showcase! Come watch the most BASED gamedev on Steam playing Fursan al-Aqsa Game this Sunday 10/16 4:00 pm (GMT-3) / 12:00 pm (PDT)!

This is a Indie Games Showcase event featuring many different and AMAZING games from all around the globe. It's an honor for me having Fursan al-Aqsa showcased on such a big event.

To watch this livestream just check my game's store page on the day and time of the event:
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

I will play this new update, the Definitive Edition, to showcase the new improvements and features.

<iframe width="560" height="315" src="https://www.youtube.com/embed/P5Q8Wf3Qv2Y" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

According to those who played, now the game is much easier and fun to play, as you can see here on this user review:
https://steamcommunity.com/profiles/76561199118436978/recommended/1714420/

So I hope to see you there, in sha Allah.

Cheers!
 
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Fursan al-Aqsa Remake Devlog: Combat Overview and Artificial Intelligence

Check out this new trailer for Fursan al-Aqsa Remake, showcasing the updated enemies AI and the first combat overview.


Buy Fursan al-Aqsa Classic now on Steam and receive the Remake as a free update:
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

Screenshot_-_27_10_2022_23_16_35.png


Now my friends, I need to be sincere with you. Please, buy my game on Steam to support me, otherwise I will need to give a break on this project, because, unfortunately, bills don't stop to come all months.

Screenshot_-_27_10_2022_23_15_48.png


If the sales remain low, I will have to give priority to my job. I would love to dedicate more time to this project, to be able to finish as fast as it is possible, however, in reality it is not that easy. I tried to make a living from game development, but it is VERY hard. Fursan al-Aqsa has 7250 wishlists on Steam, and, if only the half of these whishlists converted to sales, I would be able to dedicate my full time on Fursan al-Aqsa Remake. Anyway, I will try my best to finish Fursan al-Aqsa Remake Demo.

Screenshot_-_27_10_2022_23_15_00.png


The biggest problem with my game is indeed the political message, which makes many, too many gaming websites simply refuse to cover my game. I sent thousands of messages and emails for sites like IGN, Gamespot, Kotaku, Game Informer, PC Gamer and many others, but they never answered me or talked about my game. For an indie game, it is extremely hard to get noticed without media coverage. And many of these websites fear displeasing Israel and Zionist Groups, like IGN:

https://kotaku.com/ign-takes-down-article-and-tweet-sharing-palestinian-ai-1846905689

So, without proper media coverage, any game will stay on the limbo, getting known by only some few people. Even then, I am happy that the purpose of Fursan al-Aqsa was achieved, praise be to Allah, that this game went against the stream, this game exposed the hypocrisy withing media, the double standards for the so called "freedom of speech", which exists on both movies and games (and in general media work). I know Fursan al-Aqsa already entered on the video games history, even though it did not receive the deserved recognition.

Screenshot_-_30_10_2022_16_45_46.png


May Allah bless you!

Sincerely,
Nidal Nijm.
 
Fursan al-Aqsa Remake: Brutal Combat Gameplay

Take a deep dive into the frenetic, gory and bloody Combat Mechanics of Fursan al-Aqsa Remake, the most BASED and REDPILLED game of ALL times, created by Nidal Nijm, the most BASED game developer on Steam:


Buy Fursan al-Aqsa Classic now on Steam and receive the Remake as a free update:

Mobile Version Combat Gameplay:

INSANE Explosions Gameplay:

Screenshot_-_26_11_2022_03_24_55.png


This trailer shows the core gameplay of Fursan al-Aqsa Remake, the updated combat mechanics and also the updated enemies AI and the updated Zionist Soldier Model (the 1st variation).

You can notice a HUGE difference and improvement on the enemies behaviour, thanks to this AMAZING kit I am using for Unreal Engine 4:


This is one of the most advanced Artificial Intelligence Frameworks for Unreal Engine, as it is based on behaviours. So you setup different behaviours and reactions for the enemies, alongside situations to trigger these behaviours, like what the enemy should do if he sees you, if he hears the bullets, or if he hears other enemy dying close to him, what to do if the players gets out of his sight, patrol, investigate, and many other cool things. But as always, I changed a lot this AI Framework, added many new functions and extra features (I improved the AI hearing and peripheral vision), and I also integrated with this another Locomotion System:


I used from this system mainly the Ragdoll Physics and some of the movements (since I added some new animations) to make the enemies animation a bit different from the player's animations (just like in Fursan al-Aqsa Classic). This way makes the game's animations more appealing and varied.

Screenshot_-_26_11_2022_03_25_37.png


Other new feature I implemented is the new Super Headshot, which blows up the enemies' heads with a Cinematic Camera. To perform the Super Headshot you simply need to perform a headshot while in bullet time. Super Headshots now give player 30HP of health, while Normal Headshots give player 15HP of health. However, for keeping the gameplay balanced, there is a cool down time on both the Bullet Time and the Super Headshot.

I already remade the Knife Kills (Stealth Kills) in Unreal Engine 4, and now it works perfectly, it is easier to perform, and it is not buggy as on the classic version. You just approach the enemy from behind and press V. But you need to approach him without too much delay, because if you stay too much behind him, he will feel your presence, turn around and shoot at you! I will add the front kill animation as well. The knife kills give player 50HP of health!

Screenshot_-_24_11_2022_01_54_06.png


Added the Wall Running, which makes the player invincible for some seconds, and also the automatic health regeneration (1HP by second), there is no need for health packs anymore. So removing the healthpack means the best way to gain health is killing the enemies, so this will turn the player in a killer machine haha!!! So you must kill to survive!!!

The next step now will be finish the demo mission, since now the basic game framework is done. I hope now in the end of December to release Fursan al-Aqsa Remake Demo on Steam and Fursan al-Aqsa Mobile Demo on Playstore, to allow you have a taste of what awaits on the full game.

fursan-al-aqsa-remake-IndieDB-GOTY-2022.png


Last but not least, the Indie of the Year 2022 competition has just began on IndieDB:


And since Fursan al-Aqsa Classic Definitive Edition (the last update) fixed the biggest problems of my game (security cameras logic, mission objective indicators, mini map, checkpoints and so on), I think now Fursan al-Aqsa is very enjoyable on its actual shape, so you can enjoy it while waiting for Fursan al-Aqsa Remake, and I kindly ask you, PLEASE VOTE ON FURSAN AL AQSA MAYBE IT CAN BECOME AMONG THE BEST INDIE GAMES OF 2022, which in turn will give the visibility Fursan al-Aqsa needs to be a trully successful indie game.

Thanks and until next time!
 
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Fursan al-Aqsa Game made in the list of Top 100 Indie Games of 2022 at IndieDB. So vote for making it among the Top 10 Indie Games of 2022!

Steam Winter Sales and Top 10 Indie Games of 2022

Hello dear friends!

1671303806.or.92202.png


Fursan al-Aqsa Game made in the list of Top 100 Indie Games of 2022 at IndieDB:

Now it is competing on the top 10 of 2022!

Just scroll down to Third Person Shooter Category and click on the red button to vote!!!

1671303935.or.12851.png


Maybe if my game makes among the top 10 of 2022, this can help it to get some visibility to increase the sales, in sha Allah. As a muslim I do believe that the ultimate success and blessings is in the hands of Allah (God), but sometimes, specially now in our era of social media, we all know that just one post about a game may get viral and may make that game become a hit and success, like this game here:

https://store.steampowered.com/app/1059990/Trombone_Champ/

After this tweet post here, a gameplay video uploaded by a Netflix employee, which reached almost 6 millions of views:

The game got coverage from almost all gaming websites and many youtubers and streamers on twitch, and I am sure this helped the game to sell a lot. So maybe something like this can happen to my game, only God knows... While this does not happen, I will keep trying, in sha Allah (God's willing).

And on next tuesday begins Steam Winter Sales and I will give a HUGE discount for Fursan al-Aqsa:

1671303691.or.82711.png



As you already know, buy Fursan al-Aqsa Classic now on Steam and receive the Remake as a FREE Update over the base game. I kindly ask for those 7.367 users who have my game on their wishlist to please, buy my game to support me! Every copy sold trully helps me!

Also, as I commented before, I applied for getting a remote job of character animator in the games industry because my game's sales on Steam are going slow and they are not enough for me making my living. I have great hopes that the Remake will be more successful, in sha Allah (God's willing), but I need a fixed salary, incoming until I finish the Remake, which I think I need from 8 to 10 months. So with a remote job I will be able to work on my game in my spare time, but I will work with peace of mind and be more productive. Working distressed fearing for the future of your family is very bad, indeed...

Even though I understand about all areas of game development, but I think that characters animation is my strength, and as so I built a portfolio and would like to showcase here some work of mine which many of you have never seen.

In example, this is a very old cutscene animation (the first cutscene) I made for my game, Fursan al-Aqsa, but in the end I decided to don't add on the game now, maybe in a future DLC or even another game. To be honest, I made this animation more as a study for myself, and I think this animation looks cool, and it serves to showcase my skills with character animations:


Also here is the compilation of ALL cutscenes I made for my game, the actual version on Steam (almost 11 minutes of cutscenes):


And here is something I made just for fun (and I think it looks hilarious), on the time I was porting UDK Engine (the engine I used to develop my game) to PS3 and Xbox360. You can see this has the same game menu and interface logic of Fursan al-Aqsa, because I used this build of the engine (my custom build) to develop Fursan al-Aqsa:


And for those who have never seen my game running on PS3, here is, the first 5 missions running on my PS3 with HEN (Homebrew Enabler) installed:


So that's all for now my friends.

May Allah bless you!

Cheers,
Nidal Nijm.
 
Fursan al-Aqsa Game made in the list of Top 100 Indie Games of 2022 at IndieDB. So vote for making it among the Top 10 Indie Games of 2022!

Steam Winter Sales and Top 10 Indie Games of 2022

Hello dear friends!

1671303806.or.92202.png


Fursan al-Aqsa Game made in the list of Top 100 Indie Games of 2022 at IndieDB:

Now it is competing on the top 10 of 2022!

Just scroll down to Third Person Shooter Category and click on the red button to vote!!!

1671303935.or.12851.png


Maybe if my game makes among the top 10 of 2022, this can help it to get some visibility to increase the sales, in sha Allah. As a muslim I do believe that the ultimate success and blessings is in the hands of Allah (God), but sometimes, specially now in our era of social media, we all know that just one post about a game may get viral and may make that game become a hit and success, like this game here:

https://store.steampowered.com/app/1059990/Trombone_Champ/

After this tweet post here, a gameplay video uploaded by a Netflix employee, which reached almost 6 millions of views:

The game got coverage from almost all gaming websites and many youtubers and streamers on twitch, and I am sure this helped the game to sell a lot. So maybe something like this can happen to my game, only God knows... While this does not happen, I will keep trying, in sha Allah (God's willing).

And on next tuesday begins Steam Winter Sales and I will give a HUGE discount for Fursan al-Aqsa:

1671303691.or.82711.png



As you already know, buy Fursan al-Aqsa Classic now on Steam and receive the Remake as a FREE Update over the base game. I kindly ask for those 7.367 users who have my game on their wishlist to please, buy my game to support me! Every copy sold trully helps me!

Also, as I commented before, I applied for getting a remote job of character animator in the games industry because my game's sales on Steam are going slow and they are not enough for me making my living. I have great hopes that the Remake will be more successful, in sha Allah (God's willing), but I need a fixed salary, incoming until I finish the Remake, which I think I need from 8 to 10 months. So with a remote job I will be able to work on my game in my spare time, but I will work with peace of mind and be more productive. Working distressed fearing for the future of your family is very bad, indeed...

Even though I understand about all areas of game development, but I think that characters animation is my strength, and as so I built a portfolio and would like to showcase here some work of mine which many of you have never seen.

In example, this is a very old cutscene animation (the first cutscene) I made for my game, Fursan al-Aqsa, but in the end I decided to don't add on the game now, maybe in a future DLC or even another game. To be honest, I made this animation more as a study for myself, and I think this animation looks cool, and it serves to showcase my skills with character animations:


Also here is the compilation of ALL cutscenes I made for my game, the actual version on Steam (almost 11 minutes of cutscenes):


And here is something I made just for fun (and I think it looks hilarious), on the time I was porting UDK Engine (the engine I used to develop my game) to PS3 and Xbox360. You can see this has the same game menu and interface logic of Fursan al-Aqsa, because I used this build of the engine (my custom build) to develop Fursan al-Aqsa:


And for those who have never seen my game running on PS3, here is, the first 5 missions running on my PS3 with HEN (Homebrew Enabler) installed:


So that's all for now my friends.

May Allah bless you!

Cheers,
Nidal Nijm.
good job bro
 
Fursan al-Aqsa Remake Demo Release Trailer

fursan-al-aqsa-demo-release-trailer.png



This is the official release trailer for Fursan al-Aqsa Remake Demo, the most BASED and REDPILLED game of all times developed by the most BASED game developer on Steam, me, Nidal Nijm.

Fursan al-Aqsa Remake is a brand new version of the iconic game Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque, the game which made Zionists cry out for mommy!

This demo can be downloaded from Steam, IndieDB and Itch.io:




As for those who own Fursan al-Aqsa on Steam, I updated the game launcher with a new button to launch Fursan al-Aqsa Remake Demo.

Updated_Fursan_al-Aqsa_Game_Launcher.png


If you do not own my game yet, do not miss the last days of Steam Winter Sale to buy Fursan al-Aqsa by 50% OFF and get this Remake for FREE, once it is finished!

Some observations about this Demo:

1- I forgot to add the command to return to main menu whenever the player does not get any rank on this mission.

2- I forgot to teach players how to do knife kills (I assumed you know because of Fursan al-Aqsa classic), just get on the enemy's back and press V once you see the icon "Finish Him". For the full game I will add more executions, not only with knife, but also with pistols and rifles, in the best John Wick style!

3- I made Fursan al-Aqsa Remake a bit easier than the Classic version because many people did not enjoy the overly hard challenge of Fursan al-Aqsa Classic. Think on this demo map as something like a Tournament Map, E-Sports (hunting zionist) to train your skills and train how to perfect the new gameplay features like Wall Running, Headshots, Super Headshots, the updated Bullet Time, Knife Kills and also exploding Grenades on Air!

So I kindly ask you to play this Demo and give me a sincere feedback.

Until next time!
 
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Fursan al-Aqsa Mobile Release Trailer

This is the release trailer for Fursan al-Aqsa Mobile, the most BASED game on Playstore!


fursan-al-aqsa-mobile-demo-download.png


The most BASED game of all times now comes to Android to piss off Zionists and let them Seethe and Cry! Get ready to smash Zionist Thugs on the Go! Fursan al-Aqsa Mobile is a world-class Free to Play MOBILE-first experience, down to its core and it comes with full Google Play Integration (Player Stats, Achievements and so on):

Screenshot_20230207-214929_Fursan_al-Aqsa_Mobile.jpg


Screenshot_20230208-200725_Google_Play_Games.jpg


Screenshot_20230208-200729_Google_Play_Games.jpg


Get it now for FREE on Google Play: https://play.google.com/store/apps/details?id=com.NidalNijmGames.FursanAqsaMobile

Please, download, play and leave a sincere user review and rating on Playstore!

PS: For the best experience and to increase the BASED factor it is recommended to play this game inside Buses and Airplanes.

I know no one likes Ads in games, but be sure that whenever you watch or click on the Ads I integrated inside Fursan al-Aqsa Mobile, you will be helping me TOO MUCH, in sha Allah!

I plan to release new missions periodically, and for each mission I will add some achievements, to make the game more enjoyable while players wait for the next mission. I am also thinking on doing the same for Fursan al-Aqsa Remake on Steam, release new missions one by one instead of waiting 10 months to release all missions together.

This is a similar approach to Early Access, but for new players who buy the game, they will have access to the full campaign of the Classic Version, and they will be able to play the Remake, periodically, mission by mission, and this Remake will be a free update.

A nice addition is that finally I was able to integrate Steam Online Subsystem with UE4. Now Fursan al-Aqsa Remake is fully integrated with Steam and I also added some cool achievements on the Remake Demo (only for those who own the game on Steam), so now you will have a lot of fun unlocking them.

Screenshot_-_11_02_2023_16_20_41.png


Screenshot_-_11_02_2023_16_20_54.png


Added to this, I made some small changes (listening to your feedback) which improved a lot the gameplay experience:

* Return to main screen if no rank earned;
* Increased bullets speed to 27000 (it was 9.000 unreal units);
* Increased the time for reset Super Headshots to 20s;
* Reduced the Super Headshots Cutscenes duration;
* Increased the health regeneration to 5HP by second (instead of 1 HP) because with faster the bullets the game became a bit harder;

If you have my game on your Steam Account, you just need to update the game for being able to unlock these achievements. If not, so please, buy my game to support me.

Cheers and until next time!
 
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