PS3 Ghosts 1.13 Adress dump.

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Nostafaru

Moderating the Crunch Bunch.
Retired Staff
Community Elite
Community Veteran
Determined Poster
Active Member
Console ID Poster
Apr 6, 2014
2,020
1,783
443
ELF File Informations |
|-------------------------------------------------------------------------------------------------------------------------------------|
| Version = 1.13 |
| MD5 Hash = A636BCC4BEE49BC9857859970017438D |
| File Size = 11,2 MB |
|_____________________________________________________________________________________________________________________________________|
| Functions (Call with RPC) |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x00247744 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip) |
| 0x002DA428 - AllocEntity(unsigned int classnum, unsigned __int16 entnum) |
| 0x0037D118 - AngleDelta (angle1 const float, const float angle2) |
| 0x00784684 - AngleNormalize180 (const float angle) |
| 0x0037D0B0 - AngleNormalize360 (const float angle) |
| 0x0011B4EC - BG_FindWeaponIndexForName(const char *name) |
| 0x000F1170 - BG_GetEntityTypeName (const int eType) |
| 0x0011B4D8 - BG_GetNumWeapons(void) |
| 0x000F6598 - BG_GetPerkIndexForName(const char *perkName) |
| 0x000F5304 - BG_GetShellshockParms(const int index) |
| 0x0011B94C - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int)) |
| 0x0011BD38 - BG_GetViewModelWeaponIndex(playerState_s *ps) |
| 0x000E52A0 - BG_RunLerpFrameRate (int localClientNum, clientInfo_t * it, lerpFrame_t * lf, int newAnimation, entityState_s * n) |
| 0x000E78D8 - BG_SetNewAnimation (int localClientNum, clientInfo_t * it, lerpFrame_t * lf, int newAnimation, entityState_s * n) |
| 0x000F4F60 - BG_SetShellShockParmsFromDvars(shellshock_parms_t *parms) |
| 0x0011FA70 - BG_WeaponFireRecoil (playerState_s const * const float *, float const *) |
| 0x000F366C - BG_PlayerStateToEntityState(playerState_s *ps, entityState_s *s, int snap, char handler) |
| 0x00292BB0 - BG_TakePlayerWeapon(playerState_s *ps, unsigned int weaponIndex, int takeAwayAmmo) |
| 0x002B061C - Cbuf_AddText (localClientNum int, char * text) |
| 0x00147FC8 - CG_Draw2D(int localClientNum) |
| 0x004F9B40 - CG_FireWeapon (int, centity_s *, int, ushort, uint playerState_s const *) |
| 0x00381058 - CL_DrawStretchPicPhysical (float x, float y, float w, float h, float s1, t1 float, float s2, t2 float, const float * c |
| olor, Material * Material) |
| 0x0018CC44 - CL_GamepadButtonEvent (localClientNum int, int key, int unten, unsigned int time) |
| 0x0018D770 - CL_GamepadRepeatScrollingButtons (int localClientNum) |
| 0x0018F20C - CL_GetKeyBindingInternal(int localClientNum, const char *command, char (*keyNames)[128], int gamePadOnly) |
| 0x0024DC74 - CalculateRanks (void) |
| 0x00230DD4 - ClientConnect (clientNum int, unsigned __ int16 scriptPersId) |
| 0x0022EE08 - ClientEndFrame (gentity_s * ent) |
| 0x002311B0 - ClientSpawn (gentity_s * ent, const float * spawn_origin, const float * spawn_angles) |
| 0x0022CB60 - ClientThink_real (gentity_s * ent * usercmd_s ucmd) |
| 0x002309F8 - ClientUserinfoChanged (int clientNum) |
| 0x004F42D4 - COM_ERROR (errorParm_t code, const char * fmt) |
| 0x005ECA20 - Dvar_FindVar(const char *name) |
| 0x006540CC - Dvar_FindMalleableVar(const char *dvarName) |
| 0x0056D018 - Dvar_GetBool(const char *dvarName) |
| 0x005B8A78 - Dvar_GetInt(const char *dvarName) |
| 0x005F35F4 - Dvar_GetFloat(const char *dvarName) |
| 0x004D86AC - Dvar_GetString(const char *dvarName) |
| 0x0054FDE0 - Dvar_SetIntByName(const char *dvarName, int value) |
| 0x0018E0B8 - Key_IsDown(int localClientNum, int keynum) |
| 0x0018E0F8 - Key_StringToKeynum(const char *str) |
| 0x0018E244 - Key_IsValidGamePadChar(const char key) |
| 0x0018E284 - Key_KeynumToString(int keynum, int translate) |
| 0x00192AB4 - Key_KeynumToStringBuf(int keynum, char *buf, int buflen) |
| 0x0018E758 - Key_Unbind_f(void) |
| 0x0018E86C - Key_Bind_f(void) |
| 0x0018F1E8 - Key_ClearStates(int localClientNum) |
| 0x0018F380 - Key_SetCatcher(int localClientNum, int catcher) |
| 0x0018F354 - Key_RemoveCatcher(int localClientNum, int andMask) |
| 0x0018E5B4 - Key_GetCommandAssignmentInternal(int localClientNum, const char *command, int *twokeys, int gamePadOnly) |
| 0x005C07CC - generateHashValue(const char *fname) |
| 0x002894A8 - G_CallSpawnEntity(gentity_s *ent) |
| 0x0029C434 - G_ClientStopUsingTurret (gentity_s * self) |
| 0x00294D5C - G_EntUnlink (gentity_s * ent) |
| 0x00031480 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg) |
| 0x00293194 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex) |
| 0x0028F7A0 - G_InitGentity (gentity_s * e) |
| 0x002494E8 - G_InitializeAmmo(gentity_s *pSelf, int weaponIndex, char weaponModel, int hadWeapon) |
| 0x000335F8 - G_LocalizedStringIndex (const char * string) |
| 0x000315E4 - G_MaterialIndex (const char * name) |
| 0x00242630 - G_RadiusDamage (float const * const * gentity_s, gentity_s *, float, float, float, float, float * const, gentity_s *, |
| int, int) |
| 0x0022C174 - G_SetClientContents (gentity_s *) |
| 0x0028FEBC - G_SpawnPlayerClone(void) |
| 0x00290218 - G_SetAngle(gentity_s *ent, const float *angle) |
| 0x0028FFEC - G_SetOrigin(gentity_s *ent, const float *origin) |
| 0x0028E3F4 - G_SetModel(gentity_s *,char const *) |
| 0x00033908 - G_SoundAliasIndex(const char *name) |
| 0x0028F800 - G_Spawn(void) |
| 0x000DE0B0 - I_strlwr(char *s) |
| 0x0038B698 - I_stricmp(const char *s0, const char *s1) |
| 0x0038AD38 - I_strncpyz(char *dest, const char *src, int destsize) |
| 0x0036C240 - Menu_PaintAll_DrawVisibleList(char *stringBegin, UiContext *dc) |
| 0x0023C808 - PlayerCmd_ClonePlayer(scr_entref_t entref) |
| 0x00233A34 - PlayerCmd_GiveStartAmmo(scr_entref_t entref) |
| 0x00232420 - PlayerCmd_GiveWeapon(scr_entref_t entref) |
| 0x00234B34 - PlayerCmd_GetAngles(scr_entref_t entref) |
| 0x00234A70 - PlayerCmd_SetAngles(scr_entref_t entref) |
| 0x0023C3B0 - PlayerCmd_Suicide(scr_entref_t entref) |
| 0x0023C6D4 - PlayerCmd_Spawn(scr_entref_t entref) |
| 0x00240480 - Player_Die(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, cons |
| t float *vDir, hitLocation_t hitLoc, int psTimeOffset) |
| 0x002E79B4 - Scr_AddEntityNum(int entnum, unsigned int classnum) |
| 0x0027A848 - Scr_ConstructMessageString (firstParmIndex int, int lastParmIndex, errorContext const char *, char * string, unsigned |
| int stringLimit) |
| 0x002DEAC8 - Scr_GetEntityId(int entnum, unsigned int classnum) |
| 0x002E0020 - Scr_ObjectError (const char * error) |
| 0x00250314 - Scr_PrecacheShellShock |
| 0x005B06B0 - Scr_TerminalError(const char *error) |
| 0x00230408 - SetClientViewAngle(gentity_s *ent, const float *angle) |
| 0x0077D01C - strncpy(char *dest, const char *source, unsigned int count) |
| 0x006A5BC0 - SV_AddTestClient(void) |
| 0x002B0E04 - SV_Cmd_TokenizeString(const char *text_in) |
| 0x002B08C8 - SV_Cmd_EndTokenizedString(void) |
| 0x004DB460 - SV_GetUserinfo (int index, char * buffer, int bufferSize) |
| 0x004DEC50 - SV_GameSendServerCommand (int clientNum, svscmd_type Typ const char * text) |
| 0x00510308 - SV_SendServerCommand (client_s * cl svscmd_type Typ const char * fmt) |
| 0x005D9C40 - SV_LocateGameData (gentity_s * Gents numGEntities int, int sizeofGEntity_t, playerState_s *, int sizeofGameClient) |
| 0x0032AE00 - SV_LinkEntity(gentity_s *gEnt) |
| 0x0032AD80 - SV_UnlinkEntity(gentity_s *gEnt) |
| 0x006BB118 - SV_SetConfigstring(int index, const char *val) |
| 0x005E5144 - SV_SetBrushModel(gentity_s *ent) |
| 0x002850B8 - SP_script_model(gentity_s *pSelf) |
| 0x0028504C - SP_script_brushmodel(gentity_s *self) |
| 0x002C5A4C - Sys_EnterCriticalSection(CriticalSection critSect) |
| 0x007E2B60 - Sys_LeaveCriticalSection(CriticalSection critSect) |
| 0x002507F8 - TeleportPlayer(gentity_s *player, float *origin, float *angles) |
| 0x0034863C - UI_Shutdown(int localClientNum) |
| 0x00347010 - UI_DrawText(ScreenPlacement *scrPlace, const char *text, int maxChars, Font_s *font, float x, float y, int horzAlign, |
| int vertAlign, float scale, const float *color, int style) |
| 0x0038BCB0 - va(const char *format) |
|_____________________________________________________________________________________________________________________________________|
| G_Client/Playerstate Offsets (0x3700 for next Client) |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x00F44480 - G_Client Address |
| 0x00F4751C - Name In-Game (32 chars) |
| 0x00F4758E - Clantag In-Game (4 chars) |
| 0x00F475D0 - Score In-Game (Write Int16 for fake statistics) |
| 0x00F475D3 - Kills In-Game (Write Int16 for fake statistics) |
| 0x00F475D5 - Deaths In-Game (Write Int16 for fake statistics) |
| 0x00F475D7 - Assists In-Game (Write Int16 for fake statistics) |
| 0x00F475D9 - Captured Flags In-Game (Write Int16 for fake statistics) |
| 0x00F474E3 - Change Team (Federation Team: 0x01 | Ghosts Team: 0x02 | Spectator: 0x03) |
| 0x00F44492 - Spectator God Mod (Enable: 0xFF | Disable: 0x40) |
| 0x00F4779F - mFlag's (Default: 0x00 | No Clip: 0x01 | Ufo Mode: 0x02 | Freeze: 0x04) |
| 0x00F4449B - Origin/Position (X, Y, Z | 3 Floats) |
| 0x00F449D8 - Primary Weapon Ammo (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F448E8 - Primary Weapon Ammo Clip (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F449E8 - Secondary Weapon Ammo (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F448F8 - Secondary Weapon Ammo Clip (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F449B8 - Lethal Ammo (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F449C8 - Tactical Ammo (Unlimted Ammo: 0xFF, 0xFF, 0xFF, 0xFF | Take All Ammo: 0x00, 0x00, 0x00, 0x00) |
| 0x00F447C1 - Akimbo Primary Weapon (Enable: 0x01 | Disable: 0x00) |
| 0x00F447D1 - Akimbo Secondary Weapon (Enable: 0x01 | Disable: 0x00) |
| 0x00F475E5 - UAV (Enable: 0x01 | Disable: 0x00) |
| 0x00F47553 - Super Bulletz (Enable: 0xFF | Disable: 0x00) |
| 0x00F44493 - Visions (Third Person: 0x07 | Red Boxes: 0x50 | Third Person & Red Boxes: 0x57 | Default: 0x00) |
| 0x00F4448E - Skate Mod (No Friction) (Enable: 0x01 | Disable: 0x08) |
| 0x00F474D0 - Speed X2 (Enable: 0x40 | Disable: 0x3F) |
| 0x00F445A5 - Laser And Jammer (Laser: 0x03 | Take Weapons: 0x20 | Give Jammer: 0x48) |
| 0x00F4741F - Lag Player (Enable: 0x0F | Disable: 0x02) |
| 0x00F448A3 - Green Checkbox Screen (Enable: 0xFF | Disable: 0x00) |
| 0x00F477B0 - Buttons (For Button Monitoring) |
|_____________________________________________________________________________________________________________________________________|
| G_Entity Offsets (0x280 for next Client) |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x00E04480 - G-Entity Address |
| 0x00E04628 - God Mode (Enable: 0x00, 0xFF, 0xFF, 0xFF | Disable: 0x00, 0x00, 0x00, 0x00) |
| 0x00E045F1 - Set Model (Just write Bytes to change Model) |
| 0x00E045B8 - Origin/Position (X, Y, Z | 3 Floats) |
| 0x00E045C4 - Angles (Forward, Yaw, Pitch | 3 Floats) |
|_____________________________________________________________________________________________________________________________________|
| Statistic Offsets (Write Int32 using iMCSx PS3Lib as example) |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x017A281C - Prestige |
| 0x0179D98E - Rank XP |
| 0x0179D979 - Kills |
| 0x0179D951 - Deaths |
| 0x0179D9A2 - Score |
| 0x0179D9CA - Wins |
| 0x0179D981 - Losses |
| 0x0179D969 - Games Played |
| 0x0179D9BE - Time Played |
| 0x017A2524 - Squad Points |
| 0x0179D97D - Killstreak |
| 0x0179D961 - Hits |
| 0x0179D986 - Misses |
| 0x017A1BB0 - Unlock All (Get the Bytes here: http://www.mediafire.com/download/vm5v7tndjv3fxn5/Unlock+All+Bytes.txt ) |
| 0x017A501A - Extinction Prestige |
| 0x017A5013 - Extinction Level |
| 0x017A4F99 - Extinction Money |
|_____________________________________________________________________________________________________________________________________|
| Non-Host Offsets |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x004F9E90 - No Recoil (Enable: 0x60, 0x00, 0x00, 0x00 | Disable: 0x4B, 0xC2, 0x5B, 0xE1) |
| 0x00148334 - Red Boxes (Enable: 0x60, 0x00, 0x00, 0x00 | Disable: 0x41, 0x82, 0x00, 0x0C) |
| 0x0064929B - Laser (Enable: 0x01 | Disable: 0x00) |
| 0x0013FC4F - UAV (Enable: 0x01 | Disable: 0x00) |
| 0x0013FC38 - Advanced UAV (Enable: 0x01 | Disable: 0x00) |
| 0x0047702B - Chrome Players (Enable: 0x01 | Disable: 0x00) |
| 0x00169D60 - Wallhack (Enable: 0x38, 0xC0, 0x00, 0x08 | Disable: 0x63, 0xA6, 0x00, 0x00) |
| 0x001207CF - Super Steady Aim (Enable: 0x00 | Disable: 0x02) |
|_____________________________________________________________________________________________________________________________________|
| Miscellaneous Addresses/Offset |
|-------------------------------------------------------------------------------------------------------------------------------------|
| 0x00D87888 - G_HudElems |
| 0x00DB5904 - levels_locals_t |
| 0x00DB5F44 - Level-Time |
| 0x0022CFD6 - Speed (Write Int16/Short) |
| 0x000EB904 - Jump (Write Float) |
| 0x000F825C - Fall Damage (Write Float)

UNLOCK ALL BYTES:
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Credits: seb5594
 
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Help Users
  • @ QM|T_JinX:
    the best thing to do is message younis for things like that we super mod cant do that
  • @ danielpadilla1999:
    Alright. Could you let him know to do it, please?
  • @ danielpadilla1999:
    You do not have permission to view this page or perform this action.
  • @ QM|T_JinX:
    ok i will send younis message in your name not sure if he will do things like that just letting you know
  • @ danielpadilla1999:
    Thank you very much mate
  • @ QM|T_JinX:
    np
  • @ QM|T_JinX:
    can i ask you why you want the account deleted or rest ? you can just not log in anymore and be done with it right ?
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    zap zap ill smoke to that
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    1+ hour the new reveal trailer assassins creed shadows
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    cool
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