Create 4 labels and rename the label to Client1 ect...
Get Clients
}
byte[] getClientName0 = new byte[30];
PS3.GetMemory(0x178646C, getClientName0);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
Client0.Text = clientName_0;
byte[] getClientName1 = new byte[30];
PS3.GetMemory(0x178BC74, getClientName1);
string clientName_1 = Encoding.ASCII.GetString(getClientName0);
Client1.Text = clientName_1;
byte[] getClientName2 = new byte[30];
PS3.GetMemory(0x179147C, getClientName2);
string clientName_2 = Encoding.ASCII.GetString(getClientName0);
Client2.Text = clientName_2;
byte[] getClientName3 = new byte[30];
PS3.GetMemory(0x1796C84, getClientName3);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
Client3.Text = clientName_3;
}