• Hello Guest! Welcome to ConsoleCrunch, to help support our site check out the premium upgrades HERE! to get exclusive access to our hidden content.
  • Unable to load portions of the website...
    If you use an ad blocker addon, you should disable it because it interferes with several elements of the site and blocks more than just adverts.
  • Read Rules Before Posting Post Virus Scans with every program.

MW3 HUDs Code [1.24]

TheMystery

Retired Staff
Active Member
public class Huds
{
public static class HElems { public static uint xOffset = 0x04, yOffset = 0x08, textOffset = 0x84, fontOffset = 0x24, fontSizeOffset = 0x14, colorOffset = 0x30, relativeOffset = 0x2c, widthOffset = 0x44, heightOffset = 0x48, shaderOffset = 0x4c, GlowColor = 0x8C, clientOffset = 0xA8, alignOffset = 0x2C; }
public static uint CreateText(string text)
{
RPC.CallFunc(1828556u, RPC.str_pointer(text));
System.Threading.Thread.Sleep(50);

return RPC.GetFuncReturn();
}

public static byte[] uintBytes(uint input) { byte[] data = BitConverter.GetBytes(input); Array.Reverse(data); return data; }

public static byte[] CacheString(string text)
{
byte[] Index = uintBytes(CreateText(text + "\0"));
return Index;
}


public static byte[] ReverseBytes(byte[] inArray) { Array.Reverse(inArray); return inArray; }
public static byte[] ToHexFloat(float Axis) { byte[] bytes = BitConverter.GetBytes(Axis); Array.Reverse(bytes); return bytes; }
public static byte[] RGBA(decimal R, decimal G, decimal B, decimal A) { byte[] RGBA = new byte[4]; byte[] RVal = BitConverter.GetBytes(Convert.ToInt32(R)); byte[] GVal = BitConverter.GetBytes(Convert.ToInt32(G)); byte[] BVal = BitConverter.GetBytes(Convert.ToInt32(B)); byte[] AVal = BitConverter.GetBytes(Convert.ToInt32(A)); RGBA[0] = RVal[0]; RGBA[1] = GVal[0]; RGBA[2] = BVal[0]; RGBA[3] = AVal[0]; return RGBA; }

public static void StoreIcon(uint elemIndex, uint client, int shader, int width, int height, int x, int y, uint align, int sort, int r, int g, int b, int a, string Priority_)
{

byte[] PriorityB = new byte[0];

byte[] PriorityA = new byte[0];

if (Priority_ == "Back")
{
PriorityB = new byte[] { 5 };
PriorityA = new byte[] { 0 };
}
if (Priority_ == "Front")
{
PriorityB = new byte[] { 7 };
PriorityA = new byte[] { 69 };
}



uint elem = 0xF0E10C + ((elemIndex) * 0xB4);
byte[] ClientID = ReverseBytes(BitConverter.GetBytes(client));
PS3.SetMemory(elem, new byte[0xB4]);
PS3.SetMemory(elem, new byte[] { 0x00, 0x00, 0x00, 0x00 });
PS3.SetMemory(elem + HElems.relativeOffset, new byte[] { 0x00, 0x00, 0x00, 0x01 });
PS3.SetMemory(elem + HElems.relativeOffset - 4, new byte[] { 0x00, 0x00, 0x00, 0x00 });
PS3.SetMemory(elem + HElems.shaderOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(shader))));
PS3.SetMemory(elem + HElems.heightOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(height))));
PS3.SetMemory(elem + HElems.widthOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(width))));
PS3.SetMemory(elem + HElems.alignOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(align))));
PS3.SetMemory(elem + HElems.textOffset + 4, ReverseBytes(BitConverter.GetBytes(sort)));
PS3.SetMemory(elem + HElems.xOffset, ToHexFloat(x));
PS3.SetMemory(elem + 0x88, PriorityA);
PS3.SetMemory(elem + 0xa7, PriorityB);
PS3.SetMemory(elem + HElems.yOffset, ToHexFloat(y));
PS3.SetMemory(elem + HElems.colorOffset, RGBA(r, g, b, a));
PS3.SetMemory(elem + HElems.clientOffset, ClientID);
PS3.SetMemory(elem + 0x2b, new byte[] { 0x5 });
PS3.SetMemory(elem + 0xA8, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(client))));
System.Threading.Thread.Sleep(20);
}

public static void StoreTextElem(uint elemIndex, int client, string text, int font, float fontScale, int x, int y, uint align, int sort, int r, int g, int b, int a, int r1, int g1, int b1, int a1, string Priority_)
{


byte[] PriorityB = new byte[0];

byte[] PriorityA = new byte[0];

if (Priority_ == "Back")
{
PriorityB = new byte[] { 5 };
PriorityA = new byte[] { 0 };
}
if (Priority_ == "Front")
{
PriorityB = new byte[] { 7 };
PriorityA = new byte[] { 69 };
}


string setText = text + "\0";
byte[] TextIndex = CacheString(text);
uint elem = 0xF0E10C + ((elemIndex) * 0xB4);
byte[] ClientID = ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(client)));
PS3.SetMemory(elem, new byte[0xB4]);
PS3.SetMemory(elem, new byte[] { 0x00, 0x00, 0x00, 0x00 });
PS3.SetMemory(elem + HElems.textOffset, TextIndex);
PS3.SetMemory(elem + HElems.relativeOffset, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x92, 0xFF, 0xFF, 0xFF, 0xFF });
PS3.SetMemory(elem + HElems.relativeOffset - 4, new byte[] { 0x00, 0x00, 0x00, 0x05 });
PS3.SetMemory(elem + HElems.fontOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(font))));
PS3.SetMemory(elem + HElems.alignOffset, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(align))));
PS3.SetMemory(elem + HElems.textOffset + 4, ReverseBytes(BitConverter.GetBytes(sort)));
PS3.SetMemory(elem + HElems.fontSizeOffset, ToHexFloat(fontScale));
PS3.SetMemory(elem + HElems.xOffset, ToHexFloat(x));
PS3.SetMemory(elem + HElems.yOffset, ToHexFloat(y));
PS3.SetMemory(elem + 0x88, PriorityA);
PS3.SetMemory(elem + 0xa7, PriorityB);
PS3.SetMemory(elem + HElems.colorOffset, RGBA(r, g, b, a));
PS3.SetMemory(elem + HElems.GlowColor, RGBA(r1, g1, b1, a1));
PS3.SetMemory(elem + HElems.clientOffset, ClientID);
PS3.SetMemory(elem + 0x2b, new byte[] { 0x5 });
PS3.SetMemory(elem + 0x88, new byte[] { 0x44 });
PS3.SetMemory(elem + 0xA8, ReverseBytes(BitConverter.GetBytes(Convert.ToInt32(client))));
System.Threading.Thread.Sleep(20);
}

class MenuItems
{
public static uint
Shader = 0,
ScrollBarBackGround = 1;
}

public static void ActivateIndex(Boolean State, int index, int type)
{

uint elem = 0xF0E10C + ((uint)index * 0xB4);
byte[] Type_ = BitConverter.GetBytes(type);
Array.Reverse(Type_);
if(State == true)
{
PS3.SetMemory(elem, Type_);
}
else
{PS3.SetMemory(elem, new byte[] {0x00, 0x00, 0x00, 0x00});}
}



}

Credits :
Choco
 
General chit-chat
Help Users
      Chat Bot: kurniki is our newest member. Welcome!
      Back
      Top