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Problem attaching MW3 to Project Memories Mod Menu (DEX) - "Cannot Find ProcessID"

johnathan

Member
I have connected my ps3 to my pc using an Ethernet Crossover cable and have connected to the internet through my computer. My computer is on wifi. My PS3 in on REBUG 4.46.1 (D-REX)

I have PS3 target manager running and connected to my ps3. I have successfully connected my "default PS3" with Project memories v3. (v1.2, v2, and v3 connect to my ps3 successfully also, and I only run 1 real-time modding program at a time).

But when I click "Attach MW3" on the Project Memories menu, It says "Cannot find ProcessID"

MW3 is running on my ps3 and I am on the multiplayer main menu. Why cant it find the process ID? Or how can I fix this?
 
Last edited:
Um U got a debug eboot ?
 
Under debug settings make sure Release Check Mode is set to Development Mode and Network Settings for Debug is set to Single Setting. Before you change these make sure your menu type is dex in the rebug tool box. I had this same problem with this tool at first.
 
I have connected my ps3 to my pc using an Ethernet Crossover cable and have connected to the internet through my computer. My computer is on wifi. My PS3 in on REBUG 4.46.1 (D-REX)

I have PS3 target manager running and connected to my ps3. I have successfully connected my "default PS3" with Project memories v3. (v1.2, v2, and v3 connect to my ps3 successfully also, and I only run 1 real-time modding program at a time).

But when I click "Attach MW3" on the Project Memories menu, It says "Cannot find ProcessID"

MW3 is running on my ps3 and I am on the multiplayer main menu. Why cant it find the process ID? Or how can I fix this?
Make sure you have an up to date debugged eboot, make sure that your prodg target manager is connect sucessfully to your ps3 and working correctly, make sure you have release check mode set to devolopment mode and your network settings for debug is set to single settings, and also go into rebug tool box and make sure both ur lvl 1 kernal and lvl 2 kernal are on dex
 
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      @ QM|T_JinX: if its not on here you can google that im sure the will be a download for it
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