Only a few days ago Libretro reported that they will release an Xbox One Port of RetroArch and the following day they show Retroarch taking a shot at PS4 . The primary reason we have not seen Retro Arch on the PS4 was that of the absence of a couple of apparatuses missing however with reason finds the PS4 would now be able to utilize OpenGL video drivers which has a universe of an effect for porting homebrew and emulators.
Somebody has just ported the GBATemp emulator with OrbisGLperf and running with LibOrbis however since RetroArch is being ported to the PS4 the engineer said there is no compelling reason to make an open arrival of this port.
Clearly what you see isn't perfect yet in the image underneath, tallness is part down the middle at this moment, however, what you see there is RetroArch running on a PlayStation4!
It's utilizing the OpenGL video driver and running XMB. It's initial days yet the guarantee of this port is that we will have the capacity to use OpenGL!
I surmise its simply an issue of time when we will see RetroArch get released for the jailbroken PS4's.
Somebody has just ported the GBATemp emulator with OrbisGLperf and running with LibOrbis however since RetroArch is being ported to the PS4 the engineer said there is no compelling reason to make an open arrival of this port.
Clearly what you see isn't perfect yet in the image underneath, tallness is part down the middle at this moment, however, what you see there is RetroArch running on a PlayStation4!
It's utilizing the OpenGL video driver and running XMB. It's initial days yet the guarantee of this port is that we will have the capacity to use OpenGL!
I surmise its simply an issue of time when we will see RetroArch get released for the jailbroken PS4's.