This is just a simple auth that I have been using for awhile for my private stuff. I don't recall who I got this from but it helped me out for awhile. Enjoy!
Code:
Code#2:
Code:
Code:
bool GTcheck(Char *GT, int safelength, char *safeGT){
if (GET_LENGTH_OF_LITERAL_STRING(GT) != safelength)return false;
return COMPARE_STRING(GT, safeGT);
}
bool GTchecklist(char *GT){
if (GTcheck(GT, 1, "Gamertag")) return true;
if (GTcheck(GT, 2, "Gamertag")) return true;
if (GTcheck(GT, 3, "Gamertag")) return true;
if (GTcheck(GT, 4, "Gamertag")) return true;
if (GTcheck(GT, 5, "Gamertag")) return true;
return false;
}
Code#2:
Code:
void main(void){
THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
if (!GTchecklist(GET_PLAYER_NAME(GET_PLAYER_ID()))) return;
show_menu = false;
menu_setup();
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