PS3 [HELP]Teleport To Me Issues

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John Ziegler

New Member
Oct 23, 2016
2
0
1
Hello,

I am having issues teleporting other players to my current coordinates in the game. I can successfully teleport to them but not able to teleport them to me. They do appear at first then disappear and return to their previous location.

Currently i am using SET_ENTITY_COORDS after requesting network control with NETWORK_REQUEST_CONTROL_OF_ENTITY, i can't seem to get the players stay when they teleport to me.

Any assistance in the matter would be greatly appreciated!
 
UPDATE:

STREAMING::REQUEST_ANIM_DICT(dict);
if (STREAMING::HAS_ANIM_DICT_LOADED(dict))
{
int sceneID = NETWORK::NETWORK_CREATE_SYNCHRONISED_SCENE(Coords.x, Coords.y, Coords.z, 0, 0, 0, 2, 0, 1, 1.0f);
NETWORK::NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE(ClientID, sceneID, dict, anim, 8.0f, -8.0f, 1, 0, 100);
NETWORK::NETWORK_START_SYNCHRONISED_SCENE(sceneID); //NETWORK::NETWORK_STOP_SYNCHRONISED_SCENE(sceneID);
}

This is apparently how people are teleporting clients to them although i have been unsuccessful in the teleportion part only the animation works.
 
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